Price
$15.00A script by AmaterasuFe
Price
$15.00This Script allows you to create multiple mission layouts uniquely and fast allowing for players to create parties or run solo for custom made missions to gain dealer reputation and/or unique rewards to your city. The script is built to be easily adaptable and easy to manage to create/edit new missions very fast allowing for unique interactions for player bases. All tasks will be synced between players and task progress is synced within a players party.
Previews:
Showcase: PREVIEW
Example Missions:
Cayo Prep Heist: CAYO HEIST PREPERATION PREVIEW
Features:
Tasks available to be used within missions. These are used to define what is done within a mission.
Example code of how easy it is to setup full missions.
[2] = {
Label = 'Teach the biker gang a lesson',
Payout = 4000, -- Amount of money each person gets
RepGain = 1, -- Amount of rep gained or lost
RepLoss = 2, -- How much rep is lost on fail. Defeault will pull RepGain
MinRep = 0, -- Minimum required rep
MissionCode = '45621', --Manually acquire mission through a code
FinishMessage = "I think they learned their lesson",
PartyRewards = {
['cryptostick'] = {
chance = 8,
min = 1,
max =1,
},
['trojan_usb'] = {
chance = 8,
min = 1,
max =1,
}
},
-- CodeRequired = true, We would set this to require the code and not be in random pool. Can keep off for testing
Tasks = {
[1] = {
TaskType = Config.PartyTaskTypes.Eliminate,
Message = "Take them scum out and steal their leader's bike",
-- Task Specific variables
EnablePedBlips = true,
EnablePropBlips = true,
ShiftDifficulty = 1,
Hostile = true,
RandomLocations = {
[1] = {
Coords = vector3(64.31, 3636.74, 39.6),
Hostile = true,
Radius = 50,
Peds = {
[1] = { coords = vector4(38.45, 3672.81, 39.64, 212.58), model = `g_m_y_lost_02`},
[2] = { coords = vector4(45.93, 3693.95, 39.75, 156.45), model = `g_m_y_lost_03`},
[3] = { coords = vector4(62.52, 3690.22, 39.83, 153.99), model = `g_m_y_lost_02`},
[4] = { coords = vector4(74.6, 3674.42, 39.88, 161.24), model = `g_m_y_lost_03`},
[5] = { coords = vector4(44.65, 3651.69, 39.72, 293.22), model = `g_m_y_lost_02`},
[6] = { coords = vector4(30.18, 3668.6, 40.44, 284.47), model = `g_m_y_lost_03`},
[7] = { coords = vector4(21.04, 3683.21, 39.74, 262.53), model = `g_m_y_lost_02`},
[8] = {
coords = vector4(27.57, 3663.12, 40.44, 319.5),
model = `g_m_y_lost_03`,
health = 800,
ability = 100,
movement = 2,
range = 2,
accuracy = 75,
weapon = 'weapon_minigun',
headshot = false,
rank = 4
},
},
Vehicle = {
VehicleModel = `zombiea`,
Coords = vector4(30.75, 3657.3, 39.76, 291.58),
Radius = 50,
}
},
},
},
[2] = {
TaskType = Config.PartyTaskTypes.GetVehicle,
Message = "Grab the leader's bike",
-- Task Specific variables
FailOnDestroy = true,
FailOnMissing = true,
},
[3] = {
TaskType = Config.PartyTaskTypes.ReturnVehicle, -- Requires a spawn vehicle task earlier
Message = "Bring that piece of junk to me",
Coords = vector3(895.81, 3574.32, 33.51),
},
[4] = {
TaskType = Config.PartyTaskTypes.ConfirmWithBoss, -- Requires a spawn vehicle task earlier
Message = "I got something for you",
Text = "Solid work"
},
}
}
| Code is accessible | Yes |
| Subscription-based | No |
| Lines (approximately) | 8000 |
| Requirements | N/a |
| Support | Yes |
PURCAHSE $15 USD
$30 USD Version is available which allows access to unencrypted code.
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