Price
$40.00A script by rainmad0
Price
$40.00

Master the production of high-quality drugs by managing precise processes, equipment, and configurable settings. Each system—Weed, Meth, Heroin, and Cocaine—offers unique challenges that affect both yield and quality through mini-games and strategic adjustments.
Growth Conditions:
Quality Determinants:
Genetic Varieties:
Equipment:
Harvesting:
Laboratories DLC:
Production Mechanics:
Production Mechanics:
Production Steps:
Packaging Mechanics:
Flexible Settings:
○ All systems are fully configurable—from mixture ratios and equipment capacities to genetic probabilities and environmental conditions.
Risk & Reward:
○ Adjust risk factors, yield amounts, and process timings to match your server’s gameplay style, creating a tailored and engaging production experience.
Logs & Optimization & Files
○ rm_drugs has detailed disc*** log. (for an item that can be added and removed, including all steps for weed).
○ rm_drugs supports:
Target: ox_target, qb-target, qtarget
Minigames: rm_minigames, ox_lib
Dispatch: default-dispatch, qs-dispatch, cd_dispatch, ps-dispatch, rcore_dispatch, sonoran_cad
If your existing systems are not on this list, we can easily add them if you send us the necessary documentation.
○ This resource is running at idle with 0.00-0.01ms.
○ This resource is using Asset Escrow System by FiveM.
○ Some of the files are open for notifications and many editable things. (editable client/, server files)
○ For detailed configuration of all drug types, visit: DOCS.RAINMAD.COM
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| Code is accessible | Partially |
| Subscription-based | No |
| Lines (approximately) | 4000+ (not including config files) |
| Requirements | Yes |
| Support | Yes |
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