Hello everyone! 
I want to present you farming script that enhances roleplay for your server!
- This resource allows you to grow any plant imaginable.
- Useable for your drug system, farmers, vineyard.
- Let your players grow potatoes, salads, pumpkins, vine, cannabis, cocaine, shrooms.
- This resource is nicely optimized, players get plant data only when they are nearby (serverside checking).
- No database is needed - plant data are persistent and saved to local json file.
- ESX and QBCore compatible - with little fiddle with code (examples are prepared in cl_edit_me and sv_edit_me files)
SHOWCASE
TEBEX (ESCROW)
TEBEX (OPEN SOURCE)
Features
- Optimized
- Low ms even on extreme plant count (tested on 1k plants) - 0.01 ms idle, 0.02 ms near plants
- Plant is destroyed when player forgets about plant (health of plant decreases based on water and fertilizer values)
- Maximum count of plants per player (configurable)
- Only plants that are near player are loaded and rendered (configurable distance)
- Cannot plant more plants that are too close to each other (configurable distance)
- OneSync infinity compatible

- User Friendly
- Custom streamed font
- Two type of 3d text (default 3d text, floating text help)
- Edited warmenu - Each plant can have different prop
- Plants are growing in real time, you can see how sapling grows up from ground
- You can localize any text player can see
- Customizable notifications
- Standalone - QB Core and ESX friendly
- Script is ready for frameworks like ESX and QB Core
- You have to do little work to setup script
- Simply uncomment prepared code, insert items into your inventory script and you are ready to go
- Configure anything
- From potatoes to cocaine, simply you can create any type of plant
- Add custom prop to each plant
- For enhancing roleplay
- Players cannot plant on asphalt, on roofs, etc…
- Different soils means better growing rate
- Configurable item check for planting, watering and fertilizing
- Item reward based on plant health and grow stage



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Code is accessible |
Yes and No |
Subscription-based |
No |
Lines (approximately) |
3000+ |
Requirements |
ox_lib, ox_target |
Support |
Yes |