Remove Peds within a designated polyzone.

A script by BobMarly

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Remove Peds within a designated polyzone. main image

Full Description

:man_standing: Delped

Requirements

  • ESX
  • Polyzone

:information_source: Informations

English :

Hi everyone!

This script automatically deletes NPCs (peds) from defined zones in the game. You can also configure the script to remove vehicles (cars) and NPCs simultaneously if required (Update coming soon).

In the config.lua file, you can define deletion zones by adding coordinates and additional parameters as needed.
Make sure you configure the zones and deletion options correctly for your needs before running the script.

French :

Salut tout le monde !

Ce script permet de supprimer automatiquement les PNJ (ped) à partir de zones définies dans le jeu. Vous pourrez également configurer le script pour supprimer les véhicules (voitures) et les PNJ simultanément si nécessaire (Mise a jour a venir).

Dans le fichier config.lua, vous pouvez définir les zones de suppression en ajoutant des coordonnées.
Assurez-vous de configurer correctement les zones et les options de suppression selon vos besoins avant d’exécuter le script.


Upcoming updates :

  • delete vehicles
  • delete peds + vehicles

Screenshot :

Out of zone :

In the zone according to the peds to be deleted (example on the beach) :


:brick:Exigences et :gear:Configuration

Dependency : Polyzone (GitHub - mkafrin/PolyZone: PolyZone is a FiveM mod to define zones of different shapes and test whether a point is inside or outside of the zone)


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Tebex

Code is accessible Partly
Subscription-based No
Lines (approximately) 90
Requirements ESX/ Polyzone
Support Yes
Config Merger
Have you tried Config Merger? Merge your configs easily