[PAID] [ESX/QB] Gungame (Arms Race) Script

A script by FirstWiseman

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Full Description

:gun: Wise Gungame

Gungame Lobby System.
Fight for who is better in this Arms Race (Gungame)

Code is accessible Configs
Subscription-based No
Lines (approximately) ~1000
Requirements es_extended or qb_core
Support Yes

:video_camera:Video

:bulb: Features

  • Configure UI Colors
  • Configure Ingame Stuff (Marker, Ped, etc.)
  • Add as many Lobbys as you like
  • Random Spawn, the spawns are fully random
  • Set how many kills are needed to receive the next weapon
  • Set different weapons, the weapon order and how many weapons for each Zone
  • Set min/max players for each lobby (Lobby will automatically start if it reaches the required minimum player count)

:toolbox: Configs

Config
Command = {}
Command.quit = "quitgun"

Config = {}

Config.Locale = "de"

Config.Notify = function(msg)
  AddTextEntry('Notification', msg)
	BeginTextCommandThefeedPost('Notification')
  EndTextCommandThefeedPostTicker(false, true)
end

Config.Style = {
  textColor = "#fff",
  mainColor = "#df0c0c",
  containerColor = "rgba(0, 0, 0, 0.95)"
}

Config.Gungame = {
  position = vector4(-1879.8866, 2072.9861, 140.9976, 338.4545),
  pedmodel = 'a_m_m_fatlatin_01',
  marker = {
    r = 255,
    g = 0,
    b = 0,
    opacity = 50
  },
  blip = {
    text = "Gungame",
    sprite = 310,
    color = 1,
    size = 1.0
  },
  LobbyCountdown = 5,
  OutOfZoneCountdown = 3, -- in Secondes
  RespawnTime = 5, -- in Secondes
  zones = {
    {
      name = "1vs1",
      position = vector3(-1787.97, 2125.35, 131.71),
      radius = 150,
      min = 1,
      max = 1,
      weaponsOrder = {
        [1] = {
          weapon = "weapon_musket",
          maxKills = 3
        },
        [2] = {
          weapon = "weapon_assaultrifle",
          maxKills = 2
        }
      }
    },
    {
      name = "Gungame 1",
      position = vector3(-1787.97, 2125.35, 131.71),
      radius = 150,
      min = 2,
      max = 3,
      weaponsOrder = {
        {
          weapon = "weapon_gusenberg",
          maxKills = 3
        },
        {
          weapon = "weapon_pumpshotgun",
          maxKills = 2
        },
        {
          weapon = "weapon_navyrevolver",
          maxKills = 2
        }
      }
    },
    {
      name = "Gungame 2",
      position = vector3(-1787.97, 2125.35, 131.71),
      radius = 50,
      min = 2,
      max = 3,
      weaponsOrder = {
        [1] = {
          weapon = "weapon_musket",
          maxKills = 3
        },
        [2] = {
          weapon = "weapon_assaultrifle",
          maxKills = 2
        }
      }
    }
  },
}

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https://shop.wise-scripts.vip/package/5622331

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