Price
UnknownA script by aRii0
Price
UnknownSecured by FiveM Escrow System
Antiduping save
Frak storage
Player storage
Private player storage (saved on license)
Weapon storage
Item storage
Blackmoney storage
Weapon save with ammonation and components
Job grade authentication
Tested on server with 80 players
Buy: Click Me
Config = {}
Config.blackmoneyaccount = "black_money" -- name of blackmoney
Config.LodingTime = 250 -- Update time, load time
Config.StorageZones = {
{coords = vector3(252.22,-827.62,29.74), job = "player", space = 1000}, -- player for player storage
{coords = vector3(2023.1321, 1543.0819, 75.4105), job = "042f02c2d9f6d0fcff65d38c1331ce78ee242a91", space = 10000}, -- license identifier for private storage
{coords = vector3(2040.1521, 1544.6373, 75.4552), job = "police", space = 500} --job name for frak storage
}
Config.AuthorizedGrades =
{
lcn ={ -- job name
{grade = "boss"}, -- which grade can stock out a item or weapons ....
{grade = 9}
},
yakuza ={
{grade = "boss"},
{grade = 9}
},
police = {
{grade = "boss"}
}
}
Config.translation = {
Open = "Press ~INPUT_PICKUP~ to open the storage",
Blackmoney = "Black money",
TitlefullStorage = "Full stock",
fullStorage = "The stock is full",
storedItem = "You have successfully stored the item: ",
storedOutItem = "You have successfully outsourced the item: ",
NotEnoughtItmes = "You no longer have enough items!",
NotEnoughtWeapon = "You no longer have this weapon!",
CantCarryItem = "You can not wear the item!",
HasThisWeapon = "You already own this weapon!",
storedOutWeapon = "You have successfully outsourced the weapon: ",
storedInWeapon = "You have successfully stored the weapon: ",
deposited = "The money was deposited: ",
paidout = "The money was paid: ",
near_player = "There is a player too close to you!"
}
--[[
Config.translation = {
Open = "Drücke ~INPUT_PICKUP~ um das Lagar zu öffnen",
Blackmoney = "Schwarzgeld",
TitlefullStorage = "Volles Lager",
fullStorage = "Das Lager ist voll",
storedItem = "Du hast das Item erfolgreich eingelagert: ",
storedOutItem = "Du hast das Item erfolgreich ausgelagert: ",
NotEnoughtItmes = "Du hast nicht mehr genügend Items!",
NotEnoughtWeapon = "Du hast diese Waffe nicht mehr!",
CantCarryItem = "Du kannst das Item leider nicht tragen!",
HasThisWeapon = "Du besitzt diese Waffe schon!",
storedOutWeapon = "Du hast die Waffe erfolgreich ausgelagert: ",
storedInWeapon = "Du hast die Waffe erfolgreich eingelagert: ",
deposited = "Das Geld wurde eingezahlt: ",
paidout = "Das Geld wurde ausgezahlt: ",
near_player = "Es ist ein Spieler zu nah an dir dran!"
}
}}
Config.IconPath = "nui:esx_inventoryhud/html/img/items/" -- path for icons | Icon size 128x128
Config.Marker = { type = 20, r = 0.0, g = 0.0, b = 0.0, scalex = 1.5, scaley = 1.5, scalez = 1.5, alpha = 100}
function Notify(source, color, title, msg)
if source ~= nil then
TriggerClientEvent('notifications', source, color, title, msg ) -- server notification
else
TriggerEvent('notifications', color, title, msg ) -- client notification
end
end
|-------------------------------------|----------------------------|
| Code is accessible | No |
| Subscription-based | No |
| Lines (approximately) | ca 1050|
| Requirements | ESX, MySQL async|
| Support | Yes |
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