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Unknownđź”§ What is Qubit's Honor System
Introducing the Qubit Honor System a custom-built morality and reputation system for FiveM inspired by the legendary Honor System in Red Dead Redemption. This system tracks your actions in-game and dynamically adjusts your honor level based on your behavior.
Gain honor by performing legal jobs and helping the community.
Lose honor by engaging in illegal activities, crime, and unethical behavior.
Your honor level affects your rewards
The higher your honor, the more profit you earn from legal professions like EMS, police, taxi, and more.
Criminals beware: lower honor means limited opportunities and smaller payouts.
đź‘€ How it's work
hether you’re a noble citizen or a notorious outlaw, your path has consequences. Build your reputation, climb the ranks, and become a respected figure in your server’s world.
Perfect for RP servers looking to add deeper immersion, player progression, and risk-reward mechanics!
✨ All details and features
Multilingual Support
Supports localization and can be translated easily. Built-in support for English, Turkish, and expandable to other languages.
The Only Limit is Your Imagination
Qubit Honor System is built with versatility in mind — you can integrate it into any job system, from taxi drivers to gang leaders.
Whether it’s for dynamic economy balancing, role-based perks, or custom moral consequences, the possibilities are endless.
Use it creatively across various mechanics and let honor shape the core of your RP experience.
Fully Customizable
You can configure as many honor levels as you want, set minimum and maximum boundaries, and fully personalize sound effects and visuals to match your roleplay server’s theme.
QBX & ESX Framework Fully Supported – No Extra Dependencies
Supports localization and can be translated easily. Built-in support for English, Turkish, and expandable to other languages.
Dynamic Reputation System
Honor levels adjust automatically based on player actions. The more a player engages in legal or illegal jobs, the more their honor level changes, impacting their in-game income and influence.
Police & Gang Interactions*
You can set honor changes when players kill or are killed as police or gang members. Everything is fully configurable in the config file.
NPC Interactions
Players who kill NPCs can lose honor points. This feature can be enabled, disabled, or customized to suit your server’s realism level.
Sound & Visual Customization
Change how players experience honor changes with your own sound effects and visual UI elements. Make the system immersive and unique.
Performance Optimized – 0.02 Resmon Usage
Qubit Honor System is lightweight and optimized for live environments.
With an average resmon usage of just 0.02, it ensures smooth gameplay without compromising server performance.
Ideal For:
RP servers looking to introduce player morality, economy-based progression, and consequence-based gameplay. Enhance your legal/illegal systems by rewarding consistency and shaping how players choose to play.
🍀 SPECIAL THANKS
Thanks to @Kypos for the GLSL glassmorphic effect 
⚙️ OTHER WORKS
| Code is accessible | No |
| Subscription-based | No |
| Lines (approximately) | 800+ |
| Requirements | oxmysql / mysql-async |
| Support | Yes |
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