[ESX] Weapon learning and crafting system

A script by RARE_TEAM2

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[ESX] Weapon learning and crafting system main image

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Full Description

Weapon learning and crafting system.

The script is 50% open, open source.

Every value and coordinate can be easily modified.

Players are allowed to learn once every half an hour! If they exit and return to the game, they still need to wait for the half-hour cooldown. Only one type of weapon can be learned every half hour! Once you’ve successfully learned one, you can craft it using the components. You can modify the materials required for the components, although for what purpose remains unclear.
It stores in an SQL database who has learned what, and they can only craft something if it has been learned.

Youtube: https://youtu.be/Cu3UHr65K9w

buying: https://rare.tebex.io/package/5917083

Available:

  • config.lua
  • open_server.lua
  • open_client.lua
Code is accessible 50%
Subscription-based No
Lines (approximately) 1000+
Requirements ox_inventory/ox_target/ox_lib
Support Yes