Advanced Vehicle Keys System | Locksmith, Lockpicking, Alarm, 3 UI Choices.

A script by ic3d

No reviews yet.
Advanced Vehicle Keys System | Locksmith, Lockpicking, Alarm, 3 UI Choices. main image

Price

Unknown

Full Description

Say goodbye to boring lock scripts and half-baked key systems. IC3D Vehicle Keys delivers a polished, performance-friendly solution with style, security, and full framework/inventory flexibility.


:key: Features:

  • Multiple Key Styles (Modern / Futuristic / Normal) – visual variety out of the box.
  • Animated Key Fob UI – lock, unlock, trunk, remote start with smooth transitions.
  • Remote Engine Start / Stop – cinematic and roleplay friendly.
  • Alarm System (Horn + Flashing Lights) – triggers on forced entry & lockpicking.
  • Lockpick Mini‑Game – plug in bl_ui, lockpick, t3_lockpick, or your own.
  • Hotwire Mini-Game (NEW)
  • Editable Dispatcher Function – one function in config to integrate ANY custom dispatch.
  • Inventory Integrations – ox_inventory, qs-inventory, simple hook spot for custom.
  • Replacement Key Shop – blip, pricing, payment mode (ox money item or Framework Cash).
  • Money Handling Flexibility – item based (ox) or Framework Accounts.
  • Plate – case / whitespace agnostic matching.
  • Automatic Lock on Freshly Spawned Vehicles – discourages instant theft.
  • Statebag Driven Lock Sync – network safe & resilient.
  • Locales Included – EN / ES / PL / FR / IT / PT (easy to add more).«
  • Minimal Dependencies – ox_lib for optional keybind + notify.
  • Keybinds if you don’t want to use the NUI.
  • Extensible Architecture – alarms, dispatch hooks, per‑class rules easy to add.
  • Lightweight.

:movie_camera: Preview


:pushpin: Download


:books: Documentation


My other scripts


Code is accessible Partially
Subscription-based No
Lines (approximately) ~1200
Requirements ox_lib
Framework Requirements ESX or QB-CORE required for locksmithing, this is located in an open-source file, so that you can make it compatible to your own framework
Support Yes