Advanced Evidence System | Blood, Bullet & GSR

A script by debux

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Advanced Evidence System | Blood, Bullet & GSR main image

Full Description

Hello, with this script, your players will meet a brand new roleplay experience. Please review this script, which is quite advanced and has fine details, completely.

Ingame Photos

Description

  • Blood splatter on gunshot wounds

  • Bullet shell evidence at shooting locations

  • GSR (Gunshot Residue) system with /gsr command

  • GSR fades over time or when entering water

  • Police jobs only: evidence collecting and analysis

  • Configurable analysis time per evidence type

  • Evidence auto-removal during rain

  • Multi-language support (en, tr, es, etc.)

  • Configurable & Optimized.

  • Modern and Responsive UI

Configrations

Showcase

Code is accessible 2 Version avaible
Subscription-based No
Lines (approximately) 900+
Requirements esx or qb and ox_lib
Support Yes

Escrow
https://debux.tebex.io/package/6836786

Source (No Escrow)
https://debux.tebex.io/package/6836785

Discord
DebuX Workshop | debux.tebex.io