[QBCore][PAID] SG-Stuffies

A script by Sanriku

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[QBCore][PAID] SG-Stuffies main image

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Full Description

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Usable, collectable items Script by Nicky
Add collectable items to your RP city for that fun, personal touch. Each stuffie can be created exactly how you want it, and added to wherever you want from there. Put them in the stuffie box, claw machine jackpot or nowhere at all and make them exclusive rewards!

Create as many Stuffies as you want!

  • Each stuffie plays it’s own sound (you create them) on use.
  • Each stuffie can be configured to use a different emote if desired.
  • Each stuffie can be set to appear in the stuffiebox, jackpot or a super rare chance only.

Details:

  • QBCore compatible
  • qb-inventory ready
  • qb-skillbar, ps-ui, progressbar or custom minigames via config
  • Language support (only en currently)
  • Optimized (0.00-0.01 MS)
  • Secure Events

Example of Stuffie item config:

['1'] = {                 -- Item Number
    name = 'redamongus',  -- Item Name
    dist = 10,            -- Distance sounce can be heard from (for all players in range)
    sound = 'allvote',    -- Sound to play
    vol = 0.6,            -- Volume of sound
    useEmote = false,     -- Use an emote when using this item
    emoteName = '',       -- Name of emote (from dpemotes or similar)
    jackpot = true,       -- Is the item available in the Claw Machine Jackpot
    stuffieBox = true,    -- Is the item available in the stuffiebox
    superRare = false,    -- Is the item a Super Rare chance from the stuffiebox
},

Preview: https://youtu.be/wdB777syrlo
Purchase [$10]: https://sanriku-gaming.tebex.io/package/5880674


Other Work:
SG-Moneycounter: [QBCore][PAID] SG-Moneycounter
SG-Boatanchor: [QBCore][FREE] SG-Boatanchor

Code is accessible Yes (except server.lua)
Subscription-based No
Lines (approximately) ~600
Requirements qb-core, qb-target, xsound
Support Yes