[ESX/QB] Blossom Gundealer

A script by Strino

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[ESX/QB] Blossom Gundealer main image

Price

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Full Description

:cherry_blossom: Blossom Gundealer :cherry_blossom:

Do you want to enhance your server with an interesting way of dealing guns?

The :cherry_blossom: Blossom Gundealer :cherry_blossom: script brings you a new, fun and stylish way of doing so!
Want to have your own rotations of guns / items with limited stock? We got you!

Preview
(Contains script and config preview)

Tebex:
Escrow Protected
Open-source

Features:

  • Highly configurable (ranging from item rotations, dealer customization, restock timers, account, stock limit, prices, fees, models, checks and more!)
  • Cross resource / framework support! (ox_inventory, ox_target, qbcore / esx, ox_lib)
  • Optimized! (with ox_target even more!)
  • Limited stock and restock system
  • Ghost weapons! (mark as non-registered, but keep the serial numbers - only works with ox_inventory)
  • Synced
  • Special way of contacting the gundealer! (Use local phone booths to contact the dealer)
  • Logging
  • Highly secured (no exploits possible, everything that can be secured is secured)

Requirements:

  • Onesync
  • framework (esx / qbcore)
  • ox_lib

Optionals:

  • ox_target
  • ox_inventory

:cherry_blossom: Walkthrough / More info (TLDR) :cherry_blossom:

  • Everything is secured on server.
  • Set your own stock rotations and dealer locations in the server/config.lua (comes with default 7 locations and a few rotations)
  • Set your automatic restock timer and classic restock timer (Auto = dealer goes to restock mode whenever this timer goes off, Classic = restock mode A.KA how long will it take for the dealer to restock and to become available again)
  • Every time dealer goes active, he uses a random location and rotation from server/config.lua
  • Players can use any phone booth or model you set in config.lua to call the “suspicious landline”. (price, models etc… is configurable)
  • Whenever player calls the landline, he pays and the player gets the dealer location marked. (NOTE: everyone who uses it after that, will get the location for the price aswell)
  • Dealer comes with a vehicle at the random location. (Synced and networked, secured from despawning and dying etc.)
  • Players can buy multiple stocks at once or just the ones they want.
  • If an error occurs (too heavy items, full inventory, not enough money) during the purchase stops at that point. If the player was able to purchase something before this point, it will be purchased and he will receive a notification on why the purchase has stopped.
  • Purchases can be logged (player info, purchase info)
  • If the dealer has no more stocks left, he will go into his car and leave.
  • Classic restock timer goes off and after that the location will be buyable again.
  • You can set a fee for using the landline even when dealer is not available. (or just set it to 0)
  • With ox_inventory you have an option to use ghost weapons, which makes sold weapons non-registered, but they still come with serial numbers.
Code is accessible Partially / Open-source
Subscription-based No
Lines (approximately) 1000+
Requirements Onesync, esx / qbcore, ox_lib
Support Yes