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![[ESX | QB-Core] The Impound System thumbnail 2](https://img.youtube.com/vi/MtqnCk9LwuI/maxresdefault.jpg)
Price
UnknownA script by S1nScripts
Price
UnknownCompatible OneSync (Legacy, Infinity), ESX 1.X (all release versions should work, if not open a ticket), QB-Core
Uses Asset Escrow (no obfuscation)
Available languages: English, French
ESX Version Dependencies: menuv, mysql-async
QB-Core Version Depedencies: qb-management, oxmysql, menuv
No IP-Lock/Obfsucation !
My other scripts
SUMMER SALE (-30% ON EVERYTHING)
ESX Bundle (Garage + Impound System): https://store.s1nscripts.com/package/5073274
QB-Core Bundle (Garage + Impound System): https://s1nscripts.tebex.io/package/5073273
ESX - BUY IT HERE: https://store.s1nscripts.com/package/4636543
QB-Core - BUY IT HERE: https://s1nscripts.tebex.io/package/4642997
Preview
What does the script bring ?
It is an impound system. Players will have to go to the impound lot if their vehicles are mobilized by the police or tow trucks.
What are the features ?
Impound vehicles (job whitelist via Config), it saves vehicle properties
List currently impounded vehicles of all players (only visible for some professions, white list via Config)
Search for impounded vehicles of a specific person (only visible for some jobs, whitelist via Config)
List your vehicles at the impound
Return to the impound when
Pays the player who impounded the vehicle when it’s picked up by its owner (if he’s connected otherwise it will give the money to the society name of your config)
I want to customize the script as a developer, what is available to me ?
You can modify the formatting money function
You can modify the notification function to adapt to your scripts
You can modify the remove vehicle function
You can modify the way to get/set vehicle data
How is the configuration file presented? (ESX version example)
Check Config | S1nScripts
Any suggestions or questions ?
Please write them down below in the comments section.
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