[ESX | QB-Core] The Impound System

A script by S1nScripts

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[ESX | QB-Core] The Impound System main image

Full Description

Compatible OneSync (Legacy, Infinity), ESX 1.X (all release versions should work, if not open a ticket), QB-Core
Uses Asset Escrow (no obfuscation)
Available languages: English, French

ESX Version Dependencies: menuv, mysql-async
QB-Core Version Depedencies: qb-management, oxmysql, menuv

No IP-Lock/Obfsucation !

My other scripts

SUMMER SALE (-30% ON EVERYTHING)

ESX Bundle (Garage + Impound System): https://store.s1nscripts.com/package/5073274
QB-Core Bundle (Garage + Impound System): https://s1nscripts.tebex.io/package/5073273
ESX - BUY IT HERE: https://store.s1nscripts.com/package/4636543
QB-Core - BUY IT HERE: https://s1nscripts.tebex.io/package/4642997

Preview

What does the script bring ?

It is an impound system. Players will have to go to the impound lot if their vehicles are mobilized by the police or tow trucks.

What are the features ?

  • Impound vehicles (job whitelist via Config), it saves vehicle properties

  • List currently impounded vehicles of all players (only visible for some professions, white list via Config)

  • Search for impounded vehicles of a specific person (only visible for some jobs, whitelist via Config)

  • List your vehicles at the impound

  • Return to the impound when

    • a player disconnects and leaves his vehicle
    • the vehicle has been destroyed
    • the vehicle goes underwater
  • Pays the player who impounded the vehicle when it’s picked up by its owner (if he’s connected otherwise it will give the money to the society name of your config)

I want to customize the script as a developer, what is available to me ?

  • You can modify the formatting money function

  • You can modify the notification function to adapt to your scripts

  • You can modify the remove vehicle function

  • You can modify the way to get/set vehicle data

How is the configuration file presented? (ESX version example)

Check Config | S1nScripts

Any suggestions or questions ?

Please write them down below in the comments section.