Price
Unknown[PAID] CR-GunshotWound
A script by FordPIU
Full Description
[CR] GunshotWound
What is it?
A highly customizable and complex resource, focusing on Wound and Medical realism.
Main Features
Wound Handler - Takes Multiple Variables (What the Weapon is, Where it hit (Both bone and percise coords.), What ped is Wearing, and more.), and Calculates what Effects (see below for effect list.) to give the player or ped.
Death System - Full Death System, Revival Chances based on Multiple Variables (Blood Loss, Every Wound, and more.).
Medical System - Full Medical System, with the ability to custom write Medical Items. Default includes Morphine (with Overdosing), and Bandages.
Hospital System - Like the Death System, upon Hospital Admission, calculates success chances.
AI Functionality - AI (Human and Animal) Participate in Multiple Effects. (See effect list below.).
Exports - 18 Different Exports to assist with external code and compability. (Support is offered to fix compatability with other resources.)
Effects
Blackout - Effects Player and AI. Blacks them out (with Auditory Effects) for X Amount of Time. With X being based on What they were hit with, and where.
Bleedout - Effects Player and AI. Adds a Hole per Wound (with How Quick and How Much that would will bleed). Each Hole has ParticleFX and Each Hole will Draw blood on the Ground. Bleedout has 5 Stages of Effects. (This Effect alone is 405 Lines)
Bone Fracture - Effects Player Only. Stops Hand Actions when Hand is Broken, and Stops Leg Actions when Leg is Broken.
Concussion - Effects AI and Player. Concussion with Effects for X Amount of Time. With X being based on What they were hit with, and where.
Damage - Effects AI and Player. By Default, GSW will disable Default Damage (Allowing you to Override Damage). Effect Damages the Ped, with Damage Falloff for Defined Wepaons.
Paralyzation - Effects AI and Player. Paralyzes the Ped.
Ragdoll - Effects AI and Player. Ragdolls the Ped for X Amount of Time. With X being based on What they were hit with, and where.
Shock - Effects AI and Player. Will put the Ped into Shock, first with a screen effect, after that, blackout, and after that, death.
Traumatic Brain Injury - Effects AI and Player. Revolving Worsening and Bettering Effects.
Tunnel Vision - Effects Player Only. Darkens the Player for X Amount of time. With X being based on What they were hit with, and where. If screen gets to Dark, it will Black the Player Out.
Configuration Items
Picture Preview of All Configuration Items
39+ Configuration Items in Main File (Ability to add Infinite Localizations)
74+ Configuration Items per Weapon (Toggles, for Every Item, and Per Bone Grouping Configuration)
3 Configuration Items per Bone
12 Configuration Items per Clothing Piece
2+ Configuration Items Per Hospital (Each Door Contains 2, Infinite Doors Allowed)
3+ Configuration Items Per Medical Pack (Each Item inside Pack Contains 2, Infinite Items Allowed)
1+ Configuration Items Per Vehicle (Each Vehicle Contains 7 per Medical Pack, Infinite Packs Allowed)
Video Previews
Preview 2 (No Longer Reflects the State of the Resource) - 0.6.3 (Old - Was Development Preview)
Preview 3 (No Longer Reflects the State of the Resource) - 0.6.3 (Old - Was Development Preview)
Preview 4 (No Longer Reflects the State of the Resource) - 0.6.0 (Old - Was Development Preview)
Preview 5 (No Longer Reflects the State of the Resource) - 0.6.0 (Old - Was Development Preview)
Preview 6 (No Longer Reflects the State of the Resource) - 0.4.0 (Old - Was Development Preview)
Preview 7 (No Longer Reflects the State of the Resource) - 0.1.0 (Old - Was Development Preview)
Preview 8 (No Longer Reflects the State of the Resource) - 0.1.0 (Old - Was Development Preview)
How to Install
Purchase it,
Go to https://keymaster.fivem.net/asset-grants,
Download CR-GunshotWound & CR-Common
Put it in your resource folder,
Add it to your server.cfg,
And that’s it.
Purchase
Store link: Click Here.
Other CR Resources
Information
Code accessible | No |
Subscription based | Optional |
Lines (approximately) | 15322+ |
Requirements | None |
Support | Yes |
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