Modern Crafting | Portable Tables + Crafting Stations + Level/XP | QB-ESX

A script by CodeStudio

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Modern Crafting | Portable Tables + Crafting Stations + Level/XP | QB-ESX main image

Full Description

Presenting Advanced multi-crafting system on FiveM in which you can do literally everything its the best budget-friendly script which is an all-in-one package and saves you money from buying different scripts for different purposes you will get everything in it check below

Features :star:

  • Multi Framework Compatibility
    Supports QB, ESX, and QBox frameworks out of the box in a single script

  • Crafting System (Location and Portable Tables)

    • Unlimited Crafting Tables: Create unlimited persistent portable crafting tables for players to use anywhere in the game
    • Static Crafting Stations: Add unlimited static crafting locations with unique configurations for each location
    • Crafting Categories: Create unlimited crafting categories and item sections, offering extensive flexibility
    • Item Quantity Customization: Players can adjust the quantity of items crafted with the option to disable this feature for individual items
    • Blueprint Feature: Certain items can be configured not to be removed after crafting, allowing for reusable blueprints
    • Real-Time Crafting: Crafting tables and interactions are fully synchronized between players in real-time.
    • Group Crafting: Players can craft together with friends in a collaborative crafting system.
  • Advanced Leveling System

    • Individual Crafting Levels: Each crafting table can feature its own leveling system with customizable XP requirements and level caps
    • Flexible XP System: Allows for adjustable XP values per level, with automatic handling of default values
    • Level/XP System Toggle: Option to enable or disable the entire leveling and XP system through config
    • Admin Commands: Easy-to-use commands for setting crafting levels and managing the crafting system in-game.
  • Target & Non-Target Interaction
    Supports crafting interactions with or without targeting systems

  • Crafting Location Management

    • Map Integration: Crafting tables and locations can be displayed on the map, with customizable blip options to indicate crafting locations.
    • Job and Gang Restrictions: Crafting locations can be restricted to specific jobs or gangs, allowing for controlled access.
    • Table Prop Customization: Crafting tables can use any in-game prop, offering limitless customization options for crafting setups.
  • Customization and Open Source UI
    The script comes with a highly detailed and customizable config, with open-source UI files (HTML and CSS)

 

Interface :star:

Config Preview :hammer_and_wrench:

 

Purchase and Preview :star:

:shopping_cart: Purchase

:tv: Script Preview

[ This Script is Part of Standard Series ]



UPDATE 1.1 :screwdriver:

  • Added Blue Print feature where you can configure some items to be not removed after crafting
  • Individual Levelling System where you have different leveling systems on different crafting
  • Added a New way of creating levels that functions automatically it will automatically create a database (No Need to do anything) where you can see players crafting info

UPDATE 1.2 :screwdriver:

  • Introduce the ability to restrict crafting to specific gangs with the Gang Crafting feature
  • Introduce the ability to customize the placement of crafting tables
  • Included the option to add mini-game elements to the crafting process and set consequences for failure
  • Incorporated a configurable crafting success rate system
  • Includes an auto-update checker to notify you of updates

new_table_placer

UPDATE 1.5 :screwdriver:

  • Now you can use Crafting without a target system
  • UI Revamped
  • Added UI Animations
  • Added Outline to Table Spawner
  • Utilisation of ox_lib for more framework compatibility

Click To Update Preview

UPDATE 1.6 :screwdriver:

  • Craft Quantity Customization:
    Added a new feature that allows players to adjust the quantity of items they craft. This feature includes optional settings to disable this on individual item
  • Flexible XP and Level System:
    Implemented a versatile experience (XP) and level system that offers customization options. It supports a maximum level cap, customizable XP requirements for each level, and automatic handling of default XP values for unspecified levels.
  • Table Targeting Prevention:
    Implemented a safeguard that prevents players from targeting or interacting with crafting tables that are already spawned by the game map.
  • Player Profile Picture Control:
    Introduced an option to enable or disable player profile pictures in UI.
  • Open Source Code:
    Added additional open functions for both the client and server sides. These functions can be freely customized to meet specific gameplay or resource integration requirements, providing more flexibility for developers.
  • New Event Trigger for UI:
    Introduced an event trigger that activates whenever the UI is opened or closed. This event enhances script connectivity with other resources.

Click To Update 1.6 Preview

UPDATE 1.7 :screwdriver:

  • Total UI Revamp:
    The user interface has undergone a complete overhaul
  • More Modern Look:
    The script now features a more modern aesthetic
  • Total Code Refactoring:
    The entire codebase has been refactored for improved efficiency and readability
  • Open Source Code:
    Much of the code has been made open source, allowing for free editing
  • Config Optimization:
    Unnecessary code has been removed from the config, resulting in overall code optimization
  • Bug Fixes:
    Resolved an issue with the ox_target system and multiple crafting location
  • New Feature:
    Added a new feature to enable or disable the complete Level/XP System

UPDATE 1.8 :screwdriver:

  • Persistent Placeable Tables:
    New Feature Persistent Placeable Tables [Crafting tables stays even after server restarts]
  • Added option in config to add a limit to portable table spawning
  • Crafting Limit Added:
    Players can now set a maximum quantity of items that can be crafted at one time.

 

Code accessible Partially + Open UI
Subscription No
Lines 2000+
Requirements No
Support Yes