[ESX] Create Mafia | Let Players Create Their Own Organisations

A script by Lab_Scripts

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[ESX] Create Mafia | Let Players Create Their Own Organisations main image

Full Description

lab-CreateMafia:

● | Let players create their own criminal jobs.
● | They can choose between different job types: Gangs/Mafias/Cartels.
● | Set requirments to perimt players to create their jobs, such as play time on your server and a money price.
● | Automaticly store the jobs type in database.
● | Includes exports to get players job types. Use them to permit/restrict actions to specific types. (Types can be: Normal/Gang/Mafia/Cartel)

Features:

● | Detailed Configuration.
● | A clean UI, aesthetics matter :face_with_raised_eyebrow:
● | Automatic text manipulation, to format any invalid name input, the way it needs to be before storing it in database.
● | Discord Logs via Webhook.
● | Set required on-server play time, to make sure there won’t be any First-Time-Joined players having their own criminal job.
● | Optimised to 0.00-0.01ms CPU while idle.

Requirments:

● | Prefech_playTime - forum.cfx.re/t/prefech-playtime/
● | ESX (Tested on Legacy version, should work fine with previous ones.)

VERSION 2:

● | Entire UI re-design.
● | A lot of more configuration such as adding as many grades and salaries as you wish.
● | General fixes and code clean up.
● | Promote/Demote members events that will be implemented in the Organisations Menu script soon!
● | Compatibility with lab-Hideouts that will be out also soon!

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The resource uses Escrow encryption. Most of the client part and full server-side, is exposed for you to freely edit.