Advanced Garages
Take your FiveM server to the next level with Advanced Garages, the ultimate garage, impound, and vehicle management system for ESX, QBCore & QBox! Give players and staff full control over their vehicles with an advanced yet easy-to-use system. Manage garages, impounds, spawners, and more, all with a sleek UI and powerful customization options. Check out the incredible features below and upgrade your server with Advanced Garages today!
Links
Unlock Here
Watch The Showcase
Full Documentation
Find Support Here
Features
- Garages
Create public garages or restrict access to specific jobs, gangs, or individual players. Full control over who can use each garage.
- Impounds
Impounds can be public or job-restricted. At public impounds, players can retrieve vehicles after a set time or fee. If impounded to a job-based impound, only that job can release it.
- Shared Garages
Create garages that multiple players can access with shared owned vehicles. Perfect for jobs, gangs, or custom group garages. Easily move vehicles via staff panel or configurably let players park their own in shared spaces.
- Spawners
Set up garages with pre-added vehicles for jobs, gangs, or donators. Perfect for police, EMS, or any exclusive vehicle access.
- Housing Garages
Seamlessly integrate with your housing script using two simple exports. If housing doesn’t support garages, create private garages for players instead.
- User Interface
A sleek, modern UI that you can customize with your server’s logo. Enable or disable the garage overview page in the config.
- In-Game Setup
Manage garages, impounds, and spawners directly in-game through an easy-to-use admin panel. No manual configurations needed, just set up and play.
- Impounding Vehicles
Configurable jobs can impound vehicles through a menu. They can set a release date, a reason, and decide if the vehicle can be self-retrieved for a fee.
- Vehicle Types
Garages, impounds, and spawners support cars, boats, and aircraft, making them perfect for any type of vehicle storage.
- Restricted To Locations
If enabled, vehicles can only be retrieved from the garage where they were last parked, adding a realistic touch.
- Transfer, Name or Favorite Vehicles
Transfer vehicles between garages (if location restrictions apply) or to other players for a set fee. Players can rename and favorite their vehicles for easy access.
- Staff Tools
Staff can add vehicles, change plates, return vehicles to garages, and delete unwanted vehicles, giving full control over vehicle management.
- In-Game Display
Choose how players interact with garages: NPCs, markers, 3rd Eye, or TextUI. Fully customizable markers and blips.
- Built-in Vehicle Wipe
Automatically wipes vehicles at set intervals. Configure where wiped vehicles go, the wipe frequency, and how long they must be inactive before removal.
- Vehicle Spawning
Vehicles spawn in the nearest available spot to prevent stacking or collisions, ensuring smooth gameplay on large servers.
And as always, at RX Scripts:
- Highly Configurable:
Almost all options can be customized and disabled. Check out our documentation for full configuration options.
- Discord Logs:
Integrated Discord webhook logging for server events.
- Fully Optimized:
Ensure smooth and efficient performance with our top-notch coding standards.
- Exports & Events:
Expand and customize the script with provided exports and events.
- Partially Open-Sourced:
Significant portions of the code are open for flexibility and customization, including frameworks, inventories, and more.
- Fully Translatable:
Supports complete translation for accessibility to a wider audience.
- Fully Synced:
The script is synchronized across all players, ensuring seamless gameplay and interactions.
Take a look at our other products!
Activities
Advanced Hunting
Advanced Mining
Advanced Fishing
Advanced Drug Labs
Advanced Player Stores
Advanced Plantation
General
Reports PRO
Housing Perfect
Black Markets
Gang Wars
Survival
Recyclers
Smelters
Crates & Storages
Death System
Hazard Zones
Chopshop
Shells
Coke Lab
Meth Lab
Weed Lab
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| Code is accessible |
Partially |
| Subscription-based |
No |
| Lines of code |
~4000 |
| Requirements |
ESX/QBCore/QBox, fmLib (our library/bridge), oxmysql, ox_lib |
| Support |
Yes |