[ESX] Attributes System

A script by Rafragel

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Full Description

Roleplay Attributes System: Enhance Character Interactions with Dice Rolls and Customizable Attributes

This FiveM script introduces an attributes system that enhances roleplay interactions by incorporating character attributes. Players can allocate points to various attributes, such as Strength, Dexterity, Constitution, Intelligence, Perception, and Charisma (fully configurable) . These attributes influence the outcome of roleplay actions based on dice rolls.

Features:

  • Configurability: The script is highly customizable, allowing server administrators to adjust various parameters, including attribute labels, commands, emojis, description and more.

  • Command Integration: Players can use commands to roll dice for specific attributes, triggering events that simulate character actions.

  • Admin Commands: Administrators have access to commands for adding or resetting attribute points, providing flexibility in managing player progression.

  • Dice Roll Mechanism: The script implements a dice roll system with configurable success and failure probabilities at different attribute levels, adding an element of chance to character actions.

  • User Interface: A user-friendly interface displays available attribute points, allowing players to allocate them for character improvement.

  • Chat Integration: Dice roll outcomes are broadcasted in the chat with optional emojis, enhancing the immersive experience for all players.

Notes:

The script ensures data persistence by storing player attributes in a database table. Server administrators can customize the attributes, dice roll probabilities, and other aspects to align with the server’s roleplay theme.

Showcase: ES / EN

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Code is accessible Config, Locales, custom chat, html
Subscription-based No
Lines (approximately) ~1000
Requirements ESX, Oxmysql
Support Yes

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