Overview:
The Extras Lighting script is a replacement system for the traditional ELS system used. The Extras Lighting resource is fully sync’d for FiveM and has been tested extensively at 250+ Players.
Current Features:
- Environment lighting and reflections
- Full ELS vehicle support (Requires config)
- Ability to add as many cars as you wish each with their own extra options
- Fully synced for all players
- Full cleanup and optimization built
- Fully standalone (No framework dependencies)
- Support for multiple lighting modes (Primary, Secondary - See future)
- Integration with WM-ServerSirens (You need to have this resource installed separately)
- Toggleable double horn on siren change (For UK/British themes)
- Basic toggleable UI/HUD to reflect current settings
- Configurable options (Radio, auto vehicle fixing, auto vehicle cleaning)
- Configurable emissive values (You control how bright the lights are)
- All keys are now able to be rebound for the end user
- UPDATE: Lights do not dim when you leave the vehicle
- UPDATE: Export option to toggle extras
- UPDATE: Block sirens on certain vehicles
- UPDATE: Individual sirens on individual vehicles
- UPDATE: Option to disable sirens on player leaving the vehicle
- UPDATE: Option to disable sirens on player turning off the primary lights
Future Features :
- Custom lighting configurations per player
Escrow and open versions are available
NativeMods | Extras Lighting (Escrow Version) (tebex.io)
NativeMods | Extras Lighting (Open Version) (tebex.io)
Peview:
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Code is accessible |
Version Dependent |
Subscription-based |
No |
Lines (approximately) |
~610 |
Requirements |
Standalone |
Support |
NativeMods#9886 |