[OUTDATED] [PAID] Vehicle Persistent Permanent for all time and +100 players & Vehicle NPC Persistent V1.3

A script by Harybo

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[OUTDATED] [PAID] Vehicle Persistent Permanent for all time and +100 players & Vehicle NPC Persistent V1.3 main image

Full Description

Infos


Hey, here is my permanent vehicle script even after a server reboot.
I managed after more than a month of testing to find a good alternative that works on a server with more than 100 people per night
This script saves the position of the vehicle as well as the cosmetics and damage as shown in the video

Download (20€): Buy

  • Standalone
  • No IP lock
  • Source code
  • Fully customizable
  • Easy install

Optimization


Idle & In activity: 0.00-0.01ms

To install it :

  • add the folder “harybo_permanent”
  • add the line “start harybo_permanent” on .cfg
  • custom cf_main.lua

Features :

  • Saves vehicle position every 3 seconds (customisable)
  • Save the cosmetics and performance of the vehicle
  • Saving vehicle damage (door, tyre, window, health vehicle, fuel)
  • Possibility of saving pnj vehicles from the moment the player enters them
  • Vehicles respawn after a reboot
  • Trailer support
  • Possibility of recovering the coordinates of the vehicle to make a tracer.
  • /track command to track the position of a vehicle
  • Truck trailers can be saved even when they do not have a truck towing them.
  • The possibility to only save your vehicle via a customizable command and to delete your vehicle permanently

Update :

Update V 1.1
  • Fixing vehicles that could be duplicated
  • Added a /track command to track the position of a vehicle
Update V 1.2

Truck trailers can be saved even when they do not have a truck towing them.
For it to be saved it must be hooked up to a truck at least once

Update V 1.3
  • Added the possibility to only save your vehicle via a customizable command and to delete your vehicle permanently
  • Fix problem with a permanent vehicle that had a trailer attached

To use it :

  • To add a permanent vehicle
    TriggerEvent('harybo_permanent:registerveh', entityVeh, ForgetAfterIsNotRequired)

  • To add a permanent trailer
    TriggerEvent('harybo_permanent:registertrail', vehicleEntity, ForgetAfterIsNotRequired)

  • To delete a permanent vehicle or trailer
    TriggerEvent('harybo_permanent:forgetveh, entityVeh, deleteThisIsNotRequired)

Screenshot_3

:baguette_bread: