Dynamic Towing Job [ESX] [PAID]

A script by Cody_Kielan

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Dynamic Towing Job [ESX] [PAID] main image

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Unknown

Full Description

Simple and effective Tow job script. I made it for my own server but decided to release a few of my personal scripts. This one is one of my favorites. To sign in as a tow driver you must go to the tow yard(configurable), and sign in using the /startjob command. Once you are on duty you can tow any vehicle around the city and bring them back to the tow yard for a reward once you detach it. To prevent people from only towing close vehicles, the pay is based off how far you pickup the vehicle from, also, players must sign in at the Tow Yard every hour, with notifications at halfway point. The script includes smoothly towing and detaching vehicles, also requires same pre reqs as my other script as seen below. It is an easy plug and play if you use ESX. Otherwise modification will need to be made for your framework.

What makes this worth the money over just a command based tow script you may ask?
Basic command based tow scripts will allow you to tow ANY vehicle with ANY tow truck while on duty of ANY job or even unemployed, they don’t pay you for picking up vehicles all it does is attach a car to a truck.

THIS SCRIPT is different because you must sign in as a tow truck driver before you are given a chance to use the command, then you get paid once towing a vehicle based off how far you picked it up from. From there you are also eligible at receiving bonuses at random for dropping off vehicles at the tow depot. The attach and detach is smooth unlike most public release “tow” scripts.

Side note: Since it adds you as a Tow-Driver on ESX Job table, your police script can also utilize this so you can assign tows to tow drivers as I have done on my server.

This adds towing as a JOB not just a way to attach 2 vehicles together.

Preview:

Where to get it:
No longer available

PreReqs: Mythic-notify, Mythic-Progbar(both links included in Readme), and ESX

SQL for Tow Job and Job Grade included.