[RELEASE] CustodyComms — Immersive Voice Isolation & Monitoring System

A script by KonflictStudio

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Full Description



:arrow_forward: Showcase: https://youtu.be/zeI63_ERBoM
:shopping_cart: Tebex: https://konflict-studio.tebex.io/package/7060244
:blue_book: Documentation: CustodyComms | Konflict Studio
:speech_balloon: Discord: Konflict Studio

CustodyComms is an advanced voice communication resource for FiveM that enables realistic, controlled communication inside police departments, prisons, gang meeting rooms, businesses, and other secure environments. It is built to elevate your roleplay by isolating voice chat based on location, permissions, and context removing unrealistic overhearing and global voice leakage.

The system focuses on turning communication into a deliberate gameplay mechanic, allowing servers to simulate real-world environments such as interrogation rooms, monitored cells, and control centers or soundproof boardrooms.

:studio_microphone: WHY CUSTODYCOMMS MATTERS

Most servers rely on proximity voice alone, which works well for general RP but breaks immersion in secure or controlled spaces. CustodyComms fills that gap by giving you control over how voice behaves in specific locations.

CustodyComms provides:

• Voice isolation zones that fully contain conversations
• Listening posts for authorized roles, with optional talkback
• Physical interaction with consoles or listening devices
• A live in-game zone editor — no restarts or file editing
• Job and role-based permissions (ESX, QBCore, QBox, Ox)
• Minimal performance impact (0.01-0.02ms client/server with 25 zones)

This allows communication to feel intentional, believable, and custom to your RP scenarios.

:wrench: KEY FEATURES

VOICE ISOLATION & ROUTING
• Define isolated zones, monitored zones, and two-way communication
• Control who can hear and who can speak per zone

IN-GAME ZONE EDITOR
• Draw polygon zones directly in-game
• Drag, rename, and adjust vertices
• Preview coverage live
• Save any setup or adjustments instantly without server restarts
• Organize multiple zones into folders

PERMISSIONS & CONTROL
• Restrict features by job or group
• Optional key-press interaction
• Optional notifications when entering or exiting zones

IMMERSIVE ADD-ONS
• Optional props and animations
• Interactable consoles, listening devices, or headsets through props or interact

:package:DEPENDENCIES

• ox_lib (v3.30.0 or higher)
• ox_target (optional)
pma-voice fork (kf-voice) - Our open source pma-voice fork (free)

:jigsaw: WHERE DOES THIS FIT IN YOUR SERVER?

:heavy_check_mark: Police interview suites & interrogation rooms
:heavy_check_mark: Prison cells and blocks with per-cell isolation
:heavy_check_mark: Control rooms with monitoring and talkback
:heavy_check_mark: Gang HQs, boardrooms, VIP and secure areas
:heavy_check_mark: Events and restricted communication zones

As players ourselves, we focus on building systems that meaningfully improve immersion with an eye for fun and balance.

Code is accessible No
Subscription-based No
Lines (approximately) 6000
Requirements ox_lib/pma-voice fork (kf-voice) - Our open source pma-voice fork (free)
Support Yes

Config Merger
Have you tried Config Merger? Merge your configs easily