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DBN Life Creator v2.0 β Advanced Pet & Animal Management System for FiveMDBN Life Creator v2.0 is the most advanced and comprehensive pet and animal management system for FiveM servers.
Transform your server with fully interactive, AI-driven animals that feature age (elapsed time & natural death from old age), emotions, needs, diseases & veterinary care, rarity system, trading, storage, and complete behavioral systems.
Ideal for players, admins, and server owners who want to add depth and immersion to their roleplay experience.
Preview: YouTube
Discord: Join here
Tebex: Tebex
Whatβs New in v2.0| Feature | Description |
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Age System | Animals have birth date and age in years/months/days (no visual growth). Natural death from old age when max age is reached. Configurable max age per species. Admin can set initial age (0β65) when spawning. |
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Veterinary & Disease System | Animals can contract diseases (parasites, infection, malnutrition, poisoning, fever). Severity increases over time; vets (job-based) can perform examination, cure diseases (paid/free), and revive with configurable costs. |
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Full Rarity System | Common, Rare, Epic, Mythic, Legendary with probabilities, damage/health/speed multipliers, special abilities (Enhanced Senses, Pack Leader, Natural Healer, Legendary Aura), particles, sounds, and server-wide announcements for Legendary/Mythic spawns. |
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Storage / Stable | Store animals at home and Take from Home to spawn. Stored animals are not in the world until taken out. |
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Spawn Toggle | Owners can toggle spawn on/off per animal (show or hide in world without storing). |
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Custom Blips | Toggle blip on/off per animal and change blip name. Blip color and sprite saved per entity. |
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Level & XP | Level and experience per animal; XP multiplier by rarity. Shown in vet examination and menus. |
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Server Entity Manager | Centralized server-side entity management; auto-install of database columns (age, storage, disease, blips) for seamless updates. |
Complete Systems Included β 18+ total! 
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AI Coordinator |
Emotion System |
Needs System |
Control System |
|-------------------|-------------------|-----------------|-------------------|
|
Follow System |
Revival System |
Ball Play |
Position Sync |
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Owner Protection |
Interaction System |
Teleport System |
Pet Naming |
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Animal Trading |
Animal Menu |
Thread Manager |
Permission Handler |
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Stay System |
Age System |
Veterinary & Disease |
Rarity System |
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Storage / Stable |
Custom Blips |
Spawn Toggle |
Level & XP |
Animal Types Available β 30+ species! 
|
Dogs |
Cats |
Farm |
Birds |
Marine |
|---------|---------|---------|----------|-----------|
| Rottweiler | Cat | Cow | Eagle | Dolphin |
| Shepherd | | Pig | Hawk | Shark |
| Husky | | Hen | Seagull | Stingray |
| Retriever | | Rooster | Pigeon | Whale |
| Poodle | | Rabbit | Crow | Hammerhead |
| Pug | | Deer | Cormorant | Killer Whale |
| Westy | | Boar | Chicken Hawk | Fish |
| | | Elk | | Humpback |
| | | | | Shark Tiger |
Plus: Mountain Lion, Panther, Coyote, Chimp, Rat, and more!
Age System (v2)Birth date and real-time age (years, months, days). No visual/physical growth β age is for time elapsed and old-age death only.
1 real day = 1 animal year; configurable max age per species (e.g. 65 years).
Natural death from old age when max age is reached.
Admin UI: set initial age (0β65) when creating entities.
Age displayed in vet examination and menus.
Veterinary & Disease System (v2)Disease system: animals can contract parasites, infection, malnutrition, poisoning, fever.
Severity increases over time; at 100% the animal can die if not cured.
Veterinary examination (job-based): view animal info, stats, level, XP, rarity, owner, age, diseases, status.
Cure disease (owner pays or vet pays; configurable currency and fallback).
Revive injured/dead animals with job-based costs (veterinary, doctor, ambulance, etc.).
Configurable: chance to contract, check interval, progression, death severity.
Rarity System (v2 Enhanced)Common, Rare, Epic, Mythic, Legendary with configurable probabilities.
Per-rarity health, speed, damage, and XP multipliers.
Special abilities: Enhanced Senses, Pack Leader, Natural Healer, Legendary Aura.
Visual effects: borders, glow, particles, sounds on spawn.
Legendary/Mythic: optional lightning, screen shake, particle explosion, announce to entire server.
Storage & Spawn Control (v2)Store at home / Take from Home: animals can be stored and only appear when taken out.
Spawn toggle: show or hide each owned animal in the world without storing.
Perfect for players with many animals or roleplay βstableβ mechanics.
Custom Blips (v2)Toggle blip on/off per animal.
Change blip name per entity.
Blip color and sprite saved in database per animal.
Advanced AI SystemIntelligent AI coordinator with roaming, fleeing, and social behaviors.
Terrain preferences and predator aggression systems.
Enhanced movement patterns and intelligent decision-making.
Dynamic Emotion SystemReal-time emotion tracking (happy, sad, angry, scared, etc.).
Emotion-based behavior changes.
Visual and behavioral feedback based on emotional state.
Complete Needs SystemHunger, thirst, and happiness tracking.
Automatic needs decay with configurable rates.
Player interaction affects needs positively.
Full Control SystemComplete pet control with follow, stay, and command systems.
Ball play system with chase, fetch, and happiness/bonding/XP rewards.
Teleport system for quick pet relocation.
Animal Trading SystemBuy and sell animals with rarity and stats.
Trading interface with visual animal cards.
Price calculation based on rarity and stats.
Owner Protection SystemAutomatic protection against unauthorized interactions.
Permission-based access control.
Group, job, and identifier-based permissions.
Revival SystemRevive injured or dead animals (integrated with veterinary jobs and costs).
Medical treatment mechanics.
Health and status tracking.
Position SynchronizationPersistent position saving across server restarts.
Automatic position sync between client and server.
Configurable save intervals.
Modern UI SystemSleek and responsive animal menu interface.
Veterinary examination modal (age, diseases, cure, revive).
Trading interface with visual animal cards and rarity filters.
Real-time status displays and notifications.
Modular ArchitectureFully modular system design for easy customization.
System initializer for proper load order.
Thread manager for performance optimization.
Server Entity Manager and auto DB migration for age, storage, disease, blips.
mysql-async for database integration
ox_lib (optional) for UI helpers
ox_target / qb-target (optional) for targeting
Fully compatible with ESX, QB-Core, and QBox (auto-detection)
Works in standalone mode
Editable configs in config/config.lua
Multi-language support via locales/locales.lua
Lua 5.4 compatible
Version 2.0.0 β Age, Disease, Veterinary, Rarity, Storage, Blips, Spawn Toggle, Level/XP
Players β own, train, care for (vet, cure diseases), and interact with pets and animals; manage age and storage.
Admins β create wildlife areas, manage animal spawns, set initial age for new entities.
Event organizers β set up animal shows, rarity-based and trading events.
Server owners β add immersive pet ownership with age, diseases, veterinary jobs, and rarity.
Farmers β manage livestock with needs, care, and stable storage.
Hunters β track and interact with wild animals.
Veterinarians β use job-based examination, cure, and revive for roleplay.
ESX (es_extended), QB-Core (qb-core), or QBox (qbx_core) β optional, works standalone
mysql-async
ox_lib β optional
ox_target or qb-target β optional
FiveM Server
Import sql/install_sql_complete_clean.sql into your database (or use auto-install for v2 columns: birth_date, stored, is_spawned, disease, blips).
Place the resource inside resources/[dbn_scripts]/ and add it to your server.cfg:
ensure dbn_lifecreator
Configure config/config.lua (framework, language, Veterinary, AnimalDisease, RaritySystem, debug).
Configure locales/locales.lua for your language.
Restart the server.
Frequent updates and improvements.
Fully editable configs and locales.
Comprehensive debug system for troubleshooting.
Performance optimizations and thread management.
Active development and community support.
SummaryDBN Life Creator v2.0 brings animals to life with an age system (time + natural death from old age; no visual growth), diseases & veterinary care, full rarity system (Common β Legendary) with special abilities and server announcements, storage/stable, spawn toggle, custom blips, and level/XP β on top of advanced AI, emotions, needs, trading, and behavioral mechanics.
Built for ESX / QB-Core / QBox (or standalone), featuring 30+ animal types, 18+ systems, and MySQL persistence with automatic schema updates.
Perfect for servers that want depth, immersion, and engaging pet ownership with veterinary and rarity roleplay.
| Code is accessible | No |
| Subscription-based | No |
| Lines (approximately) | More than 70.000 |
| Requirements | Written above |
| Support | Yes |
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