[PAID] PinkFrog Hud | Custom Crosshair, Blood screen effects, realistic car crash screen effect, stress system, 5 styles, recognition for vehicle class in speedometer

A script by PinkFrog.io

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[PAID] PinkFrog Hud | Custom Crosshair, Blood screen effects, realistic car crash screen effect, stress system, 5 styles, recognition for vehicle class in speedometer main image

Full Description

Advanced Custom HUD System for FiveM

This is a fully configurable and modern HUD system designed for immersive roleplay servers. It combines a clean visual style with deep customization options, allowing every player to adapt the interface to their preferences while keeping performance and clarity in mind.

The HUD includes an in-game editor, multiple styles, vehicle integrations, stress mechanics, cinematic effects, and full framework support.

YOUTUBE PREVIEW


Key Features

Custom crosshair

  • The ability to set a custom in-game HUD via a link and adjust its scale.
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Damage & Blood Effects

  • Dynamic blood screen overlays based on damage severity
  • Multiple blood levels depending on HP loss and current health
  • Low-health pulsing blood effect for immersive combat feedback
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Vehicle crash stress with severity detection

  • Blackout / blinking vision (UI)
  • Advanced crash effects
  • Camera shake and blur
  • Forced first-person view
  • Optional sound effects
  • Optional player freeze
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Vehicle HUD

  • Multiple speedometer designs (simple, extended, bordered)
  • MPH / KMH support with configurable multipliers
  • Seatbelt system with warning and helper icon
  • Fuel, engine health, lights indicators
  • Mileage / odometer support
  • Special speedometers for bikes, boats, helicopters, and planes
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Minimap Control

  • Custom minimap positioning
  • Editor-adjustable scale and layout
  • Radar visibility only in vehicle option
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HUD Editor

  • In-game HUD editor accessible via command
  • Drag & drop elements, scale adjustment, layout control
  • Multiple HUD styles: square, circle, bar, flat hexagon, hexagon
  • Per-player saved settings (cache-based)
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Stress System

  • Fully optional stress mechanic
  • Automatic stress decay over time
  • Stress-based crosshair movement, opacity, rotation, and jitter
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Extra 3 additional items items for stress System

  • ashwagandha, which reduces stress by 50%;
  • a joint intended for smoking, which reduces stress by 35%;
  • lemon balm, which reduces stress by 15%. All items have dedicated use animations along with custom props.
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Warnings displayed as icons for decreasing statuses

  • They can be disabled/enabled in the panel using the /hud command.
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Visual Customization

  • Full color customization (single color, gradient, or CSS gradient)
  • Accent color system applied across the entire UI
  • Individual element enable/disable options
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Cinematic Mode

  • Cinematic black bars
  • Optional HUD auto-hide during cinematic mode

Identity Panel

  • Player ID with logo support
  • Job display toggle
  • Optional secondary identifier (CID / SSN)

Framework Support

  • Compatible with QBCore, ESX, QBOX, and custom frameworks to connect in editable lua files STANDALONE
  • Easy framework switching via config

Why Choose This HUD?

  • Highly immersive and cinematic gameplay feel
  • Extensive configuration without touching core code
  • Optimized and modular design
  • Suitable for serious RP and high-quality servers
  • Designed with both realism and aesthetics in mind

This HUD is built to be flexible, visually appealing, and easy to integrate into any FiveM roleplay server. Perfect for servers that want a premium, modern interface with deep gameplay interaction.

What our customers say about us?

INNOVATE YOUR SERVER (TEBEX)

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Code is accessible Partial: shared/config.lua, client/custom/client_editable.lua, server/custom/server_editable.lua, CSS, and HTML are unlocked; the rest is secured using the escrow method.
Subscription-based No
Lines (approximately) Lua: 3278, JavaScript: 4132, CSS: 3079, HTML: 312
Requirements Framework: ESX / QBOX / QBCORE, or any framework with a status system that provides hunger and thirst data and jobs, can be connected in client/custom/client_editable.lua.
Support Yes

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