New Version V4.0 :
Update Infos
- Possibility to put and take a bed in several models of ambulance.
- The beds in the ambulances are synchronized with all the players (if a player places a bed in an ambulance, another guy can pick it up).
- Command to be able to open the menu
- Export to open the menu
- Possibility to put a player nearby on the bed
- Possibility to choose the animation to do on the bed
Infos
Hello, here is my stretcher script that I just finished and that I plan to improve later
Download 4.0 (10€): Buy
- Standalone
- No IP lock
- Source code
- Fully customizable
- Easy install
Optimization
Idle: 0.00-0.01ms
In activity: 0.05-0.22ms
To install it :
- add the folder “litter”
- add the line “start litter” on .cfg
- change language in config.lua
- change the position of the opening of the menu in the config.lua
- You can change the depth, height and detection for the ambulance you add.
- Modify the control keys in the config.lua
Update :
Update V 1.1
Added the “litter” command to spawn the bed

Update V 2.0
Added to go out and get back from the stretcher with a player on it
https://youtu.be/lMWaD4J2Urk
Update V 2.1
- Fixed the possibility of taking out the stretcher while in the vehicle
- Added modification of the depth and height of the stretcher in the ambulance
Update V 2.2
- Adding the change of keys in config.lua
Update V 2.3
- Added the spawn choice and deletion menu from the ‘litter’ command in the chat
- Fixed some bug when taking out the ambulance bed
- Ability to enter any bed from the menu in the ambulance
Update V 2.4
Update V 3.0 BETA
Update V 4.0
- Possibility to put and take a bed in several models of ambulance.
- The beds in the ambulances are synchronized with all the players (if a player places a bed in an ambulance, another guy can pick it up).
- Command to be able to open the menu
- Export to open the menu
- Possibility to put a player nearby on the bed
- Possibility to choose the animation to do on the bed
https://youtu.be/wGJWaD0Fi1o
Here is an overview
V 1.0 :
V 2.0 :
V 2.4 :
V 3.0 Beta with collision :
Screenshot :

