Advanced Weapon Handling

A script by Cavok

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Full Description

This resource is a great contribution for your roleplay by enhancing your overall shooting and gunfight experience. With it’s many features it gives you more abilities in a gunfight and shootouts become a real challenge.

Info:

  • Fully standalone, compatible with every framework
  • Compatible with GTA V First-Person View
  • 0.01ms when idling → maximum of 0.03/0.04ms when actively shooting
  • Fully open-source, no IP-Lock, fully customizable
  • Support for b1g_notify
  • Support for linden_inventory/ox_inventory

Stamina System

The built-in stamina/breathing system adds a new challenge for you and your players. When aiming your weapon you will start to see breathing effects* like you would see in other shooting games. These effects will have a severe impact on your shooting accuracy. You can hold your breath by pressing Shift to reduce the breathing effects* and have a more accurate aim. But beware, if you hold your breath for too long you will start to run out of breath and your accuracy decreases*. This system is close to most existing shooting games.

Weapon Securing System

The weapon securing/locking system is a system that gives you the ability to secure your weapons with a button press* to prevent accidental shootings. It is programmed that the securing state is getting saved when you switch your weapon so you never have to unsecure your weapon every time you switch to it. A message is being sent every time you lock/unlock your weapon*. b1g_notify is supported.

Weapon Firing Modes

When pressing the specified button* you can switch between two firing modes: Automatic and Single Shot. This will only work if you have a automatic rifle equipped. A message is being sent every time you switch your firing mode*. b1g_notify is supported.

Shooting Screen Effects

This is simply a neat side effect I came up with. It basically plays an effect when you fire your weapon. You can choose from all the available screen effect for GTA. I provided two example effects in the config.

Weapon Recoil And Weapon Shake

In the script is a large list provided with all guns from the game. In this list you can edit the individual recoil values*, how much the weapon sways up when you shoot. Additionally, I have included a shaking effect every time you shoot the weapon* which can differ from weapon to weapon; shotguns would have more shake because they have much more force. Melee weapons and throwables are excluded from this effect*.

Vehicle Recoil And Shake

You can enable that when you drive in a vehicle and shoot you have more recoil* and shake* because in real life it is harder to shoot from a driving car. This effect can be disabled if not needed.

*editable in the config

I definitely plan to update this resource very often in the future with many more exciting features to come! I am always open for suggestions

Preview: Click here


Every single weapon’s recoil and shake is customizable, also from addon weapons.

Interested? Buy it here: :shopping_cart:Tebex:shopping_cart:

After payment you will receive a download link to your order via Email.
Included is a detailed documentation with installation instructions.