710-GangSystem is here!Are you tired of people coming in demanding gangs but not actually earning their gang?
710-gangSystem makes it so you EARN your gang by gaining criminal rep (export that you can put anywhere serverside) from things like robberies, car-jackings and much more! (You can also remove criminal rep when they goto jail cause they are a bad criminal if they get caught!)
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Screenshots

Make a gang ingame once you have enough rep.

Warning that this is your gang location.

Warning that your in another gangs turf and cant make yours here.
Management menu with drawtextui instead of floating drawtext.

qb-management menu
Features!
- Gain/Lose Criminal rep via export you can put anywhere server side.
- Once player gets enough criminal rep they can start their own gang ingame!
- Creates a Circlezone where they make the gang and that will be their gang Turf! (Must be not another turf to make one)
- Inside gang turf gunfire checks and spots for you to add more things to happen when they are in/out of their gang turf!
- Gang rep (A separate rep that is just for the gang itself)
- Gang Shipments, Set a timer on how often they can get gang shipments and with Gang rep pick what rewards they will get and what rep # will unlock the next shipment items!
- 2 Items per gang shipment one can be a weapon and the serial numbers will be scratched off!
- Working gangmenu for all gangs (Works on relog since the loop would need to be restarted to get the new variables) - Gangmenu is made where they make the gang
Dependancies
- qb-core (With exports functions in dev branch right now - Info in readme of gangSystem script)
- qb-management (My Fork)
- oxmysql (old or new)
- PolyZone
- Some type of drawtextui (Examples given for okok, qbcore and cd_drawtext)
Purchase here - Tebex $20 CAD + Tebex fees n stuff
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Code accessible |
No – Escrow protected Has client and server customize files tho  |
Subscription based |
No |
Lines (approximately) |
850 |
Requirements |
Dependencies Listed above |
Support |
Yes |
My Other Scripts