










Price
UnknownA script by SkeletonNetworks
Price
UnknownNice unique multicharacter and spawn ui bundle highly customizable you can change the music, color and if you want to use your logo you can easily switch it to show a logo instead of text.
Supports:
Config = {}
Config.intro = {
text_color = '#88DA1F',
server_name = 'Server Name', -- use if you want to display text else set to false
server_image = false,--'logo.png',
}
Config.housingSystem = 'qb' -- options: qb, ps-housing
Config.use_apartments = true -- true for ps-housing & qb-apartments
Config.defualt_spawn = vector4(-1282.47, 300.02, 64.96, 148.39)-- if use_apartments = false then spawn set players first spawn location
Config.clothingsytem = 'illenium-appearance' -- options: qb, illenium-appearance
Config.Locations = {
into_camera = {
player_coords = vector3(-77.21, -842.07, 218.31),
coords = vector4(-90.79, -915.89, 236.88, 48.05),
camera_aimY = -70.0,
},
hidden_ped = vector3(957.44, 47.12, 115.47),
camera_location = vector4(951.5, 45.89, 112.55, 221.38),
ped_locations = {
{coords = vector4(954.68, 44.73, 112.55, 105.34), animDict = 'timetable@reunited@ig_10', animName = 'base_amanda', ui_offset = vector3(1.2,0.0,-0.2)},
{coords = vector4(954.27, 43.55, 112.55, 63.69), animDict = 'timetable@ron@ig_3_couch', animName = 'base', ui_offset = vector3(1.4,0.0,-0.45)},
{coords = vector4(953.48, 42.27, 112.55, 62.41), animDict = 'timetable@ron@ig_3_couch', animName = 'base', ui_offset = vector3(1.5,0.0,-0.8)},
{coords = vector4(952.77, 42.52, 112.55, 354.67), animDict = 'timetable@reunited@ig_10', animName = 'base_amanda', ui_offset = vector3(1.4,0.0,-0.4)},
},
}
function ToggleWeatherSync(bool)
if bool then
TriggerEvent('qb-weathersync:client:EnableSync') -- for qb-weathersync enable weather & time sync
TriggerScreenblurFadeOut(0)
else
TriggerEvent('qb-weathersync:client:DisableSync') -- for qb-weathersync disable weather & time sync
Wait(100)
ClearOverrideWeather()
ClearWeatherTypePersist()
SetWeatherTypePersist('CLEAR')-- makes it sunny
SetWeatherTypeNow('CLEAR') -- makes it sunny
SetWeatherTypeNowPersist('CLEAR')-- makes it sunny
NetworkOverrideClockTime(0.0, 0.0, 0.0) -- sets time to day
TriggerScreenblurFadeIn(0)
end
end
Config = {}
Config.housingSystem = 'qb' -- options: qb, ps-housing
Config.SpawnLocations = {
{
label = 'LSIA',
coords = vector4(-1041.78, -2744.87, 21.36, 328.56),
--job = 'jobName',
--icon = 'iconName',
--color = 'color',
},
{
label = 'Bolingbroke Penitentiary',
coords = vector4(1852.43, 2582.39, 45.67, 287.21),
},
{
label = 'Mission Row PD',
coords = vector4(434.32, -974.95, 30.71, 87.3),
},
{
label = 'Sandy PD',
coords = vector4(1862.8, 3686.39, 34.27, 147.96),
},
{
label = 'Paleto PD',
coords = vector4(-430.01, 6035.57, 31.49, 296.97),
},
{
label = 'Hospital',
coords = vector4(296.15, -591.3, 43.28, 74.54),
},
{
label = 'Courthouse',
coords = vector4(-535.33, -203.17, 37.65, 122.04),
},
{
label = 'Casino',
coords = vector4(929.4, 55.48, 81.1, 329.23),
},
}
MultiCharacter Features
Spawn Selector Features
Code is accessible | No (Config Only) |
Subscription-based | No |
Lines (approximately) | ~1500 |
Requirements | QBCore Framework |
Support | Yes |
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