![[PAID][Standalone] HRS handlings make handlings using real life car specs NEW UPDATE main image](https://img.youtube.com/vi/ycr_gbldy_8/maxresdefault.jpg)
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UnknownA script by HugoSimoes
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UnknownThis script is a script that allows you to make gta v car handlings using real life vehicle specs, like Horse Power, Top Speed (gearbox) , Number of gears, Weight , Drag coeficient, Gear ratios, differential…, for this script i did a new drag simulation system to make the drag more realistic.
Based on all the info in the config file the vehicle will get a real time generated handling that will be extremely close to the real life car, with an export you can even create a mechanic job menu for example that will let you make custom handlings in real time.
https://cdn.discordapp.com/attachments/998273563381481543/998273697280426044/unknown.png
https://cdn.discordapp.com/attachments/998273563381481543/998273753899348068/unknown.png
https://cdn.discordapp.com/attachments/998273563381481543/998273854013190314/unknown.png
https://cdn.discordapp.com/attachments/998273563381481543/998274192455770184/unknown.png
https://cdn.discordapp.com/attachments/998273563381481543/998273581735743549/unknown.png
Config.limitTopspeed = true ---- apply RPM limit on the cars, extremly recomended for well function of the script
Config.simulateDrag = true ---- as the drag in gta v is very weird i decided to implement my own drag system using the formula drag force = (1/2) * Pair * Velocity ^2 * area * dragcoeficient
Config.defaultShiftTime = 300 -- ms
Config.powerIncrease = 1.25 --------- if you feel like the cars are to slow for you increase this value (this in my opinion is the best value)
Config.transmissionIncrease = {
[-1] = 0,
[0] = 5,
[1] = 10,
[2] = 15,
[3] = 20,
[4] = 25,
[5] = 30
} ------- this is a percentual value of how much the top speed (theoric) will increase related to the LS-Custom transmission upgrade (if you don't upgrade the engine too the car might get slower)
[GetHashKey('omnis')] = {
power = 302.0, -- horse power (can't be nil)
weight = 1300.0, -- weight in Kg (can't be nil)
topSpeed = 253.0, -- top speed km/h (can't be nil)
gears = 5, -- number of gears (can't be nil)
drag = 0.42, -- drag (drag from the real life car Cd) (can't be nil)
customGearbox = {
gears = {3.5,2.083,1.368,0.962,0.821},
shiftTime = 500, ---ms
upgradedGears = {2.7,2.083,1.706,1.428,1.217,1.04}, --- new gearbox you get when you install transmission upgrade on LS Custom
upgradedShiftTime = 200,
weldedDiff = false
}, ---- if you don't know this you can just do customGearbox = nil
customHandlingFloat = {
['fDriveBiasFront'] = 0.20,
['fSteeringLock'] = 40.0,
['fTractionCurveLateral'] = 22.5,
['fSuspensionRaise'] = 0.10,
['fSuspensionForce'] = 2.0,
['fSuspensionUpperLimit'] = 0.10,
['fSuspensionLowerLimit'] = -0.15,
['fSuspensionCompDamp'] = 1.6,
['fSuspensionReboundDamp'] = 3.5,
['fAntiRollBarForce'] = 0.0,
['fTractionSpringDeltaMax'] = 0.0,
['fDriveInertia'] = 1.0,
['fLowSpeedTractionLossMult'] = 0.0
}, ---- all handling floats on the handling file
customHandlingVec = {} ---- all handling vectors on the handling file
},
-------------- with all this info we reached this results ---------------------
As we can see the difference from real life is not very big and the acceleration values can change according to how you did the the acceleration test.
It works on all kind of vehicles (addon and default)
It comes with an option to to have speed limiter as gta v cars ignore speed limit when you make a handling with to much power. (I recomend keeping this true)
In the config, the numbers that end in .0 , should always end in .0
TRBEX LINK : https://hrs-scripts.tebex.io/package/5201205
Code is accessible | No |
Subscription-based | No |
Lines (approximately) | 700 |
Requirements | None |
Support | Yes |
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