Price
$30.00A script by GTAWiseGuy
Price
$30.00

Lore friendly model built from scratch by Tidemo & ONX
The classic Vapid Sandking, remastered from the ground up, rebuilt from scratch and stuffed like a Thanksgiving turkey; swinging truck nuts, extra lift, extra wheels, and lifted variants for those overcompensating for something.
VAPID SANDKING REMASTER BUNDLE - 6 INCLUDED
VAPID SANDKING REMASTER (SINGLE)
VAPID SANDKING LIFTED COMPENSATOR (SINGLE)
Customization-First SandkingBuild anything from a clean ranch workhorse to a lifted dual-rear-wheel Compensator.
Included Variants (6 Total)Base Sandking D155 lineup:
Lifted “Compensator” lineup:
Customization Categories & Variant CountsDial in your perfect Sandking with a frankly unnecessary amount of bolt-ons:
Truck Bed: 22 variants
Front Bumper: 13 variants
Rear Bumper: 4 variants
Side Step: 7 variants
Exhaust: 9 variants
Door Handles: 5 variants
Grill: 16 variants
Hood: 3 variants
Tailgate: 3 variants
Mirrors: 4 variants
Roof: 4 variants
Animated Truck Nuts: 2 variants
Bed Liner: 2 variants
Fender Flares: 5 variants
Headlight Housing: 4 variants
Livery: 12 variants
Perfect For FiveM Serversresources folder, make a folder called [onx_vehicles].ensure [onx_vehicles] in your server cfg.Built by the ONX Development Team for roleplay communities that value depth, quality, and performance.
Showcase screenshots by JsH
onx_polsandk_hi.yft: 3.7MB
onx_polsandk.yft: 3.2MB
onx_polsandk.ytd: 1.6MB
99 yft mod parts: < 0.5MB
L0: 134,551
L1: 61,082
L2: 28,439
L3: 10,420
L4: 1,812
ytd Resolution: Max 1024x1024
ytd Texture count: 46
yft Resolution for embedded liveries: Max 2048x2048
onx_polsandk2_hi.yft: 6.2MB
onx_polsandk2.yft: 6.6MB
onx_polsandk2.ytd: 1.6MB
99 yft mod parts: < 0.5MB
L0: 128,101
L1: 57,553
L2: 27,965
L3: 11,240
L4: 1,898
ytd Resolution: Max 1024x1024
ytd Texture count: 48
yft Resolution for embedded liveries: Max 2048x2048
onx_polsandk3_hi.yft: 3.8MB
onx_polsandk3.yft: 3.2MB
onx_polsandk3.ytd: 1.6MB
99 yft mod parts: < 0.5MB
L0: 141,272
L1: 64,111
L2: 29,181
L3: 10,892
L4: 1,812
ytd Resolution: Max 1024x1024
ytd Texture count: 46
yft Resolution for embedded liveries: Max 2048x2048
onx_polsandk4_hi.yft: 4.5MB
onx_polsandk4.yft: 3.7MB
onx_polsandk4.ytd: 2.0MB
99 yft mod parts: < 0.5MB
L0: 161,043
L1: 74,408
L2: 32,894
L3: 11,939
L4: 1,756
ytd Resolution: Max 1024x1024
ytd Texture count: 50
yft Resolution for embedded liveries: Max 2048x2048
onx_polsandk5_hi.yft: 4.4MB
onx_polsandk5.yft: 3.8MB
onx_polsandk5.ytd: 2.0MB
99 yft mod parts: < 0.5MB
L0: 156,455
L1: 73,552
L2: 33,322
L3: 12,765
L4: 1,976
ytd Resolution: Max 1024x1024
ytd Texture count: 50
yft Resolution for embedded liveries: Max 2048x2048
onx_polsandk6_hi.yft: 5.0MB
onx_polsandk6.yft: 3.9MB
onx_polsandk6.ytd: 2.0MB
99 yft mod parts: < 0.5MB
L0: 176,973
L1: 81,888
L2: 34,470
L3: 12,594
L4: 1,756
ytd Resolution: Max 1024x1024
ytd Texture count: 50
yft Resolution for embedded liveries: Max 2048x2048
| Subscription based | No - optional |
| Polygons (model and LOD) | See Dev Details |
| Texture size and amount | See Dev Details |
| Requirements & dependencies | Game Build 3095 (some features) |
| Support | Yes |
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