ANTI MAP COLLISION [STANDALONE] [PAID]

A script by MenanAk47

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ANTI MAP COLLISION [STANDALONE] [PAID] main image

Full Description

YouTube Showcase Video

Features:

  1. Fix blocked doors/invisible walls caused by map collision conflicts
  2. Walk through configured zones effortlessly without editing map files
  3. Works with single and double doors (configurable positions)
  4. Smart direction detection (only teleports when facing the target)
  5. Maintains player velocity and sprinting speed during transition
  6. Highly optimized with configurable tick times for low resmon
  7. Standalone script - works with ESX, QBCore, or any other framework
  8. Easy configuration via vector4 coordinates

Previews:




Config:

Config = {}
Config.TickTime = 500 -- more will decrease resmon ms but will decrease accuracy

-- Define multiple positions as vector4(x, y, z, heading)
Config.Positions = {
    vector4(-55.04, 6392.4, 31.62, 226.0),
    vector4(-424.82, 23.38, 46.26, 359.71),
    
}

Buy & Support:

Code is accessible No (Config & Locales are Open)
Subscription-based No
Lines (approximately) 100+
Requirements Standalone
Support Yes

Config Merger
Have you tried Config Merger? Merge your configs easily