ThrowPhone Script — Hostage & Crisis Negotiation for Police RP

A script by KonflictStudio

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ThrowPhone Script — Hostage & Crisis Negotiation for Police RP main image

Full Description

Screenshots



Realistic communication for heists, robberies, hostages, and high-risk police operations

Almost all FiveM RP servers feature high-intensity heists and quality criminal jobs. Fleeca robberies, Bobcat, Pacific Standard or custom heists and almost every time, a hostage situation follows.

Yet somehow, the response often looks like this:

  • Officers casually walk into an active heist like it’s another Tuesday afternoon

  • A single officer enters alone “to talk” and immediately becomes a hostage

  • Negotiations happen face-to-face with weapons drawn at point-blank range

  • Little to no tactical separation between police and suspects

Not only does this break immersion, it removes tension, realism, and proper escalation from one of the most important RP moments on your server.

Introducting: The ThrowPhone System

The ThrowPhone & ThrowBall Negotiation Script introduces a realistic law-enforcement tool for hostage and crisis negotiations in FiveM. Inspired by real-world tactical equipment, it allows police negotiators to establish secure communication without physically exposing themselves too long or at all.

  • No walking into hot zones.

  • No calling with your personal number.

  • No unnecessary extra officer hostages.

  • Just controlled, believable, fun and high-stakes negotiation RP.

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Script Overview

The ThrowPhone system allows law enforcement to deploy specialized communication device(s) into a building or area occupied by suspects. Criminals can retrieve the device and communicate directly with negotiators, while police maintain distance, control, and oversight.

This is not a normal phone and cannot be used as one.

Key Features

ThrowPhone Case Deployment

  • Officers deploy the Control Box which is used to manage the system from

  • Officers equip a ThrowPhone case and throw it into an interior or towards the desired location location

  • Suspects can open the case and equip the contained phone

  • Officers can request access to criminals to enable a live camera feed which can be used to showcase proof of life

ThrowBall Variant

  • Compact throwable version

  • Ideal for windows, doors, or more difficult areas

  • Proximity-based area communication (hands-free)

  • Also the ThrowBall has the live camera feed feature

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Secure Law Enforcement–Only Communication

  • ThrowPhones only connect to police-owned ThrowPhones

  • No access to civilian or standard phone systems

Live GPS Tracking can be enabled

  • Law enforcement can monitor the device location whilst functional

  • Makes stealing or hiding the item ineffective

Remote Connection Control

  • Police can sever the connection instantly

  • Once disconnected, the device becomes completely unusable

Manage Multiple Active Devices

  • Deploy multiple ThrowPhones and/or ThrowBalls at the same time

  • Supports multiple suspects or negotiation groups simultaneously

Control Box System

  • Officers retrieve devices from a dedicated control box

  • Choose to deploy phone, ThrowBall, or both

Roleplay Use Cases

  • Hostage negotiations

  • Active heists and robberies

  • Barricaded suspects

  • High-risk warrants

  • SWAT / FIB / FBI-style operations

  • Tactical de-escalation scenarios

Requirements

This resource is encrypted using Cfx.re asset escrow.

:arrow_forward: Showcase: https://youtu.be/HgORbMqlxSs
:shopping_cart: Tebex: https://konflict-studio.tebex.io/package/7281157
:blue_book: Documentation: ThrowPhone | Konflict Studio
:speech_balloon: Discord: Konflict Studio

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Code is accessible No
Subscription-based No
Lines (approximately) ~7,500
Requirements ox_lib, target & inventory (see above for supported)
Support Yes

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