Price
UnknownA script by KonflictStudio
Price
UnknownAlmost all FiveM RP servers feature high-intensity heists and quality criminal jobs. Fleeca robberies, Bobcat, Pacific Standard or custom heists and almost every time, a hostage situation follows.
Yet somehow, the response often looks like this:
Officers casually walk into an active heist like it’s another Tuesday afternoon
A single officer enters alone “to talk” and immediately becomes a hostage
Negotiations happen face-to-face with weapons drawn at point-blank range
Little to no tactical separation between police and suspects
Not only does this break immersion, it removes tension, realism, and proper escalation from one of the most important RP moments on your server.
The ThrowPhone & ThrowBall Negotiation Script introduces a realistic law-enforcement tool for hostage and crisis negotiations in FiveM. Inspired by real-world tactical equipment, it allows police negotiators to establish secure communication without physically exposing themselves too long or at all.
No walking into hot zones.
No calling with your personal number.
No unnecessary extra officer hostages.
Just controlled, believable, fun and high-stakes negotiation RP.

The ThrowPhone system allows law enforcement to deploy specialized communication device(s) into a building or area occupied by suspects. Criminals can retrieve the device and communicate directly with negotiators, while police maintain distance, control, and oversight.
This is not a normal phone and cannot be used as one.
Officers deploy the Control Box which is used to manage the system from
Officers equip a ThrowPhone case and throw it into an interior or towards the desired location location
Suspects can open the case and equip the contained phone
Officers can request access to criminals to enable a live camera feed which can be used to showcase proof of life
Compact throwable version
Ideal for windows, doors, or more difficult areas
Proximity-based area communication (hands-free)
Also the ThrowBall has the live camera feed feature

ThrowPhones only connect to police-owned ThrowPhones
No access to civilian or standard phone systems
Law enforcement can monitor the device location whilst functional
Makes stealing or hiding the item ineffective
Police can sever the connection instantly
Once disconnected, the device becomes completely unusable
Deploy multiple ThrowPhones and/or ThrowBalls at the same time
Supports multiple suspects or negotiation groups simultaneously
Officers retrieve devices from a dedicated control box
Choose to deploy phone, ThrowBall, or both
Hostage negotiations
Active heists and robberies
Barricaded suspects
High-risk warrants
SWAT / FIB / FBI-style operations
Tactical de-escalation scenarios
ox_lib: Must be version v3.30.0 or higher.
Voice - pma-voice
Target (one of) - ox_target | sleepless_interact | qb-target
Inventory (one of) - ox_inventory | codem-inventory | qb-inventory | qs-inventory | qs-inventory-pro | origen_inventory
This resource is encrypted using Cfx.re asset escrow.
Showcase: https://youtu.be/HgORbMqlxSs
Tebex: https://konflict-studio.tebex.io/package/7281157
Documentation: ThrowPhone | Konflict Studio
Discord: Konflict Studio
Join our discord community for the latest news, live support, sneak peaks on new projects and giveaways.
| Code is accessible | No |
| Subscription-based | No |
| Lines (approximately) | ~7,500 |
| Requirements | ox_lib, target & inventory (see above for supported) |
| Support | Yes |
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