[NEWLY UPDATED][STANDALONE] V-VehicleCamShake 4.0 shakes camera for realism

A script by SpMex

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[NEWLY UPDATED][STANDALONE] V-VehicleCamShake 4.0 shakes camera for realism main image

Full Description

CLICK HERE TO TEBEX

ShowCase

Preview:

NEW UPDATED Preview v4:

Players can enable/disable any settings by using command “/camshake”
This saves even after server restart/reconnect

Latest Preview v3:

Old Preview

Extreme Scenario Preview

Updated Preview

Hello. This is a simple script that makes the player camera sway while your car is in the air, and does an “explode” effect if the vehicle hits the ground

Config:

Download:

CLICK HERE TO TEBEX

ESCROW so people dont try to resell the script

Update

  • v4.1.3 Added full settings customization. Each player can now configure their own camera shake settings — the settings are saved even after restart and/or reconnect

  • v4.0.0 Implemented FOV camera and added speed shake when driving fast

  • v3.0.0 Complete rewrite of the script for more optimal and optimized performance. + Added function to shake cam on vehicle damage

  • v2.2.1 Added an option for players in city to change the intensity of the rev cam shake

  • v2.2.0 Added vehicle car slide as an option (DLC)

  • v2.1.5 Added qbcore/esx to config option – REMOVED

  • v2.1.4 Added black list jobs to the config – REMOVED

  • v2.1.2 Made a slight error on the functions which broke the explosionEffect but its fixed now

  • v2.1.1 Improved Take Off

  • v2.1.0 Seperated Rev Cam option and Take off Cam option

  • v2.0.9 Fixed camera shake on idle + re added check if player is in a plane or helicopter before shaking

  • v2.0.7 Fixed timing and optimized to run as realisitc as possible and fixed some issues after being in the air then dropping and revving the car after. + added alot of customization to config with detailed explaination (Runs at 0.01-0.03ms when in use)

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  • v2.0.5 Added vehicle rev camera shake and high speed camera shake

  • v2.0.0 Added full configuration to bikes with seperate “timeInAir” timing so its more realistic

  • v1.1.9 Increased Citizen.Wait to 10 for better performance

  • v1.1.2 Big improvement checks if the player has been in the air for more than 1 second before running

  • v1.0.8 More slight improvements with the timing and duration + Slight optimization

  • v1.0.5 Added more settings/configuration to the config file

  • v1.0.0 Released an update, some slight improvements with the timing and duration

Config:
You may customize almost everything your own liking in the config

CLICK HERE TO TEBEX

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V-MiniGame (interactive typing mini game)

If you have any issues or questions please post a comment and I will help you or join V-Scripts and open a ticket

Code is accessible No
Subscription-based No
Lines (approximately) 716
Requirements None
Support Yes