Price
UnknownA script by DeivisMac2
Price
Unknown

Businesses in Core Business arenβt locations you clock into for free money. Theyβre full LLCs β legal entities that own property, hire staff, manage finances, and compete in a player-driven economy. Think of them as legal gangs with spreadsheets.
Treasury β Deposit, withdraw, and track every dollar. Full transaction history with income, expenses, taxes, and dividends logged automatically.
Shareholders β Multiple owners with percentage-based shares. Transfer ownership, activate/deactivate partners, and auto-redistribute shares.
Employees β Hire from a deck of 38 unique NPC cards, each with their own name, model, salary, and productivity stats. Assign them to properties to drive production.
Bills & Invoicing β Send invoices to players or other businesses. Enable real B2B transactions β a refinery can bill a manufacturer for a steel delivery.
Statistics β 30 days of rolling charts tracking net worth, daily income/expenses, and production output across all your properties.
Real Estate Market β Browse properties listed for sale by other businesses. Buy, sell, and trade locations across the map.
Global Market β A searchable marketplace aggregating all property listings server-wide. Filter by item, price range, and distance to find where to buy your inputs or sell your goods. Also accessible by regular players who just want to shop around.
Dividends & Taxes β Automated operations cycle pays salaries, collects taxes (distributed to PD, EMS, mechanic), and splits post-tax profits to shareholders.
Settings β Configure dividend %, toggle notification alerts, enable gang racket mode, and customize your tablet UI.
Properties are the physical locations your business owns in the world. Factories, farms, refineries, stores β each one produces, stores, and sells goods. A single business can own as many as it can afford.
Ships with 15+ property types and a full production chain out of the box. Every recipe is fully customizable β or create your own property types with custom items and chains.
raw materials in β finished products out β sell for profit.
Tier 1 β Extraction β Mines, oil rigs, and farms generate raw resources from nothing. Iron, crude oil, grain β this is where every item in the economy starts.
Tier 2 β Refining β Smelters and oil refineries turn raw materials into usable goods. Iron becomes steel, crude oil becomes plastic and fuel.
Tier 3 β Manufacturing β Factories buy refined materials and produce what players actually want. Food, drinks, medical supplies, weapons, ammo β all made here.
Tier 4 β Retail β 24/7 stores, gas stations, restaurants, and Ammu-Nations sell finished goods directly to players. The final stop.No single business can run the entire chain alone. A gun manufacturer needs steel from a smelter, who needs iron from a mine. Businesses depend on each other β just like a real economy.
Any script can become a property via the Closest Property API. Integrations included for qb-fuel / ox_fuel / LegacyFuel, illenium-appearance / qb-clothing, and qb-banking / esx_banking.
Storage β Every property has stashes where production inputs and outputs are stored. No storage, no production.
Property Market β Set your own prices and list items for sale or create buy orders. Players walk up to your property and shop directly.
Garage β Purchase business vehicles from a vehicle market, slap your company logo on them as stickers, and move them between properties.
Billboards β 3D signs in the world that display your business name, logo, and sale price β free advertising for your brand.
Interiors β Instanced interiors with routing buckets where your NPC employees are visually placed doing their thing. Warehouses, offices, nightclubs, and more.
Boost Events β Random production boosts with up to 2x output. Shareholders get notified when one hits.
Property Editor β Admins place properties anywhere on the map with a freecam gizmo tool. No config files needed.
Your businesses donβt just run silently in the background. Shareholders receive periodic reports summarizing everything that happened β so you always know whatβs going on without opening the tablet.
Production Reports β Sent every 30 minutes (configurable). Shows exactly what was consumed, what was produced, how much money was generated, and maintenance costs β all in one clean summary.
Financial Reports β Tracks all market transactions across your properties. Know when someone buys from your store or sells materials to your factory.
Emergency Alerts β Instant notifications when something critical happens, like a gang raid on one of your properties.
Smart Filtering β Reports only send when thereβs actual activity. No spam, no empty notifications.
Fully Configurable β Toggle each alert type individually. Want production alerts but not income pings? Done. Each shareholder controls their own notification preferences.
Your business fleet isnβt just transport β itβs a rolling billboard. Every vehicle displays your company logo as a decal that everyone on the server can see.
Company Branding β Your business logo is rendered directly on the vehicle using DUI. It never disappears for more than a second thanks to constant syncing β every player sees it at all times.
Fully Customizable β Take your business vehicles to any mechanic shop and customize them like any other car. Paint, wheels, mods β all changes save permanently. The logo stays no matter what.
Persistent Parking β Park your vehicle anywhere and it stays exactly where you left it. Move vehicles between properties as needed β drive a van from your warehouse to your retail store.
Vehicle Recovery β Car despawned or lost? Recover it from any of your property garages for a flat fee. No more losing company vehicles to GTA physics.
Vehicle Market β Purchase from a selection of economy cars, sedans, SUVs, trucks, vans, and even helicopters directly through the tablet.
Place properties anywhere on the map without touching a single config file. The built-in admin tool gives you full freecam with gizmo controls to precisely position everything.
Freecam Mode β Fly around the map freely and place properties exactly where you want them.
Point Placement β Position each access point individually β entrance, storage stashes, garage spots, and billboards. Drag them into place with gizmo controls.
Property Type Selection β Pick from all available property types (mines, refineries, factories, stores, etc.) and assign an interior β all from the editor.
Saves to Database β Everything saves directly to the database on the spot. No server restarts, no config editing, no hassle.
Add as Many as You Want β Thereβs no limit. Populate your entire map with player-ownable businesses in minutes.
OUR DOCS
OUR STORE LINK| Code is accessible | Partly |
| Subscription-based | No |
| Lines (approximately) | 30k+ |
| Requirements | N/A |
| Support | Yes |
See what others are saying about this script.
Share your experience and help others.