[PAID] [Standalone] HRP - Memory Game

A script by Horizon-hrp

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[PAID] [Standalone] HRP - Memory Game main image

Full Description

[Preview]

Preview Link

[Description]

The player must memorize a number of hexagons and find them all within a given time. Three round are required to win the mini-game. All timer, images, texts are modifiable in the config.lua.

[Features]

  • Standalone
  • Configurable language
  • Configurable timer
  • Configurable images

[Config]

HRPConfig = {}

HRPConfig.translate = {
    ['win_round'] = 'Next Round!',                  -- Message appear when the player win a round.
    ['timeout_round'] = 'Next Round!',              -- Message appear when the player lost a round by a time out.
    ['success_hacking'] = 'Successful hacking!',    -- Message appear when the player win the game.
    ['failed_hacking'] = 'Hacking failure!',        -- Message appear when the player lost the game.
}

HRPConfig.option = {
    ['time_between_round'] = 1000,                  -- Wait time between two rounds. (milliseconds)
    ['close_after_finish'] = 2000,                  -- Wait time when the game is finish. (milliseconds)
    ['time_hexagon_visible'] = 2500,                -- Time for player to memories the hexagon code. (milliseconds)
    ['time_wait'] = 200,                            -- Time for player have to wait after the hexogon disappears. (milliseconds)
    ['image_background'] = 'imgs/MemoryGame-background.png',    -- Link of the image put in the background of the mini game.
    ['image_good_answer'] = 'imgs/MemoryGame-green_light.png',  -- Link of the image of the successful rounds.
    ['image_bad_answer'] = 'imgs/MemoryGame-red_light.png',     -- Link of the image representing the mistakes made.
}

[Buy]

Tebex (8.99 USD)

Code is accessible No, except config.lua, html, css
Subscription-based No
Lines (approximately) 600
Requirements No Requirements
Support Yes

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