![Body Damages V2 [ ESX / QBCore / STANDALONE ][PAID] main image](https://forum-cfx-re.akamaized.net/original/4X/4/1/9/419276bc633691e08d811338d196f20cf887b72e.jpeg)
![Body Damages V2 [ ESX / QBCore / STANDALONE ][PAID] thumbnail 1](https://forum-cfx-re.akamaized.net/original/4X/4/1/9/419276bc633691e08d811338d196f20cf887b72e.jpeg)
![Body Damages V2 [ ESX / QBCore / STANDALONE ][PAID] thumbnail 2](https://img.youtube.com/vi/91RXDHhNFOo/maxresdefault.jpg)
![Body Damages V2 [ ESX / QBCore / STANDALONE ][PAID] thumbnail 3](https://forum-cfx-re.akamaized.net/optimized/4X/c/5/f/c5fbc7da1000982293f1b1549b81ced50b369e91_2_690x388.jpeg)
![Body Damages V2 [ ESX / QBCore / STANDALONE ][PAID] thumbnail 4](https://forum-cfx-re.akamaized.net/optimized/4X/d/9/b/d9b0a53f5ed3373821c9b1b1f0597cf66cf73535_2_690x388.jpeg)
![Body Damages V2 [ ESX / QBCore / STANDALONE ][PAID] thumbnail 5](https://forum-cfx-re.akamaized.net/optimized/4X/1/6/c/16c484f0cb6fe301a9c4208e412a434494e5e101_2_690x388.jpeg)
![Body Damages V2 [ ESX / QBCore / STANDALONE ][PAID] thumbnail 6](https://forum-cfx-re.akamaized.net/optimized/4X/7/5/f/75f20dabfa18ac46fb7fa51f02ffb23c38998ff2_2_690x388.jpeg)
![Body Damages V2 [ ESX / QBCore / STANDALONE ][PAID] thumbnail 7](https://forum-cfx-re.akamaized.net/original/4X/6/e/f/6ef8b9d34674f4f3bdc5c3567c38cc604cdaf376.png)
![Body Damages V2 [ ESX / QBCore / STANDALONE ][PAID] thumbnail 8](https://i.imgur.com/yEBqjKi.gif)
![Body Damages V2 [ ESX / QBCore / STANDALONE ][PAID] thumbnail 9](https://i.imgur.com/t0xepcz.gif)
![Body Damages V2 [ ESX / QBCore / STANDALONE ][PAID] thumbnail 10](https://i.imgur.com/EeHyTIw.gif)
![Body Damages V2 [ ESX / QBCore / STANDALONE ][PAID] thumbnail 11](https://img.youtube.com/vi/PitDujgmwE0/maxresdefault.jpg)
![Body Damages V2 [ ESX / QBCore / STANDALONE ][PAID] thumbnail 12](https://i.imgur.com/H55Yv36.gif)
![Body Damages V2 [ ESX / QBCore / STANDALONE ][PAID] thumbnail 13](https://i.imgur.com/ipdJ8sz.gif)
![Body Damages V2 [ ESX / QBCore / STANDALONE ][PAID] thumbnail 14](https://i.imgur.com/8yps66W.gif)
![Body Damages V2 [ ESX / QBCore / STANDALONE ][PAID] thumbnail 15](https://i.imgur.com/TUj8x8i.gif)
![Body Damages V2 [ ESX / QBCore / STANDALONE ][PAID] thumbnail 16](https://i.imgur.com/mflZgrj.gif)
![Body Damages V2 [ ESX / QBCore / STANDALONE ][PAID] thumbnail 17](https://i.imgur.com/wXFADH3.gif)
![Body Damages V2 [ ESX / QBCore / STANDALONE ][PAID] thumbnail 18](https://i.imgur.com/XdL6QZP.gif)
![Body Damages V2 [ ESX / QBCore / STANDALONE ][PAID] thumbnail 19](https://i.imgur.com/kwL1XlJ.gif)
![Body Damages V2 [ ESX / QBCore / STANDALONE ][PAID] thumbnail 20](https://i.imgur.com/Vbo6Js9.gif)
![Body Damages V2 [ ESX / QBCore / STANDALONE ][PAID] thumbnail 21](https://forum-cfx-re.akamaized.net/optimized/4X/6/9/3/693fd9b682d520385d4ed68748c60a577e9e76a0_2_395x375.png)
![Body Damages V2 [ ESX / QBCore / STANDALONE ][PAID] thumbnail 22](https://forum-cfx-re.akamaized.net/optimized/4X/f/f/a/ffa061ac955261921e1e5c3c7a38ff94588eb04b_2_395x375.png)
![Body Damages V2 [ ESX / QBCore / STANDALONE ][PAID] thumbnail 23](https://forum-cfx-re.akamaized.net/optimized/4X/9/8/9/98940d39655fc066000c312e5c5873a3f555a7d7_2_250x250.png)
![Body Damages V2 [ ESX / QBCore / STANDALONE ][PAID] thumbnail 24](https://forum-cfx-re.akamaized.net/optimized/4X/7/a/0/7a048860941642c3777410d56992e9ff9546e6b3_2_250x250.png)
![Body Damages V2 [ ESX / QBCore / STANDALONE ][PAID] thumbnail 25](https://forum-cfx-re.akamaized.net/optimized/4X/a/8/5/a851b41d29d0d39980960b23c65b6f4c8b232c95_2_144x375.png)
![Body Damages V2 [ ESX / QBCore / STANDALONE ][PAID] thumbnail 26](https://img.youtube.com/vi/cDqQegCBBVE/maxresdefault.jpg)
![Body Damages V2 [ ESX / QBCore / STANDALONE ][PAID] thumbnail 27](https://img.youtube.com/vi/qDccttSKec8/maxresdefault.jpg)
![Body Damages V2 [ ESX / QBCore / STANDALONE ][PAID] thumbnail 28](https://img.youtube.com/vi/TLPw1PDAAkg/maxresdefault.jpg)
![Body Damages V2 [ ESX / QBCore / STANDALONE ][PAID] thumbnail 29](https://img.youtube.com/vi/7Oh5fI4V0iI/maxresdefault.jpg)
![Body Damages V2 [ ESX / QBCore / STANDALONE ][PAID] thumbnail 30](https://img.youtube.com/vi/Qm8wHMd9GIc/maxresdefault.jpg)
Price
UnknownA script by mxlol
Price
UnknownExplanation:
This is the second version of my Body Damages script, with new improvements, new graphical interface, including the old one and the classic version which was not released in the previous version and some more features.
Well, this script was developed for the Roleplay server to have a greater immersion with doctors.
However, this script can be used on any type of server, for example, ZUMBI servers, be creative.
It shows the player, the damage he has taken, what damage he has taken, if he is injured, shot, cuts, punches, drowning, run over, explosion, fall and much more.
Graphic interface:
The script has 3 types of interface, you can choose which one you like best.
Template: new
Commands :
Resources :
Database:
Display Damages:
Display damages - GTA
Display damages - Custom HTML
Update 2.1
NUI interface
Some optimizations have been made to all VueJS code.
Added a new body template (templateImg = ‘new’).
Added new bruised images (templateImg=‘new’).
Added new ‘diagnosis’ image (templateImg = ‘new’).
Added new ‘dead’ image (templateImg=‘new’).
Added a new function, which shows the last weapon that dealt damage to the player, available only in template = ‘new’.
Code
Permission
Event
New settings (Config.lua)
Additional information
+set sv_enforceGameBuild 2802
set sv_enforceGameBuild 2802
Update 2.2 (Database)
- Added some animations when the player receives some damage, there are few variations
- Added time that the player will spend with this animation, default is 30 seconds.
- You can define whether every time the player receives damage, the time increases.
- Added Heart Monitor that shows the player’s life.
- The heart monitor has variations in the display animation, normal (green), damage (blue), critical (yellow), almost dying (red), dead (straight white line).
- The monitor has a ‘shock’ button, which works like a defibrillator (Good for Roleplay)
- You can define whether the defibrillator will require an item (does not remove the item when using), or whether it is authorized for use without an item, or disabled.
- The defibrillator has a success percentage, which can be defined in ‘config.lua’.
- You can set the attempts for the defibrillator to be successful, otherwise it will not work.
- When using the defibrillator and managing to revive the player, he will gain a little life, but will still need someone to lift him up.
- You can set the life the player receives upon successful defibrillator.
- When using the defibrillator, it will have a shock effect on the player (particle), you can disable this in ‘config.lua’.
- When using the defibrillator, there will be an animation of the player trying to help the other, you can disable this in ‘config.lua’.
- The particle is synchronized with everyone on the server, in this case, anyone nearby.
- It is now possible to use healing items for each type of damage the player receives.
- Just go to ‘config.lua’ and search for ‘itemsCure’ and define the items.
- Remembering that it is necessary to register the item on your server.
- By setting the label and item to false, it will not be possible to perform the cure.
- Another player can heal someone nearby.
- In the interface, when hovering the mouse over the damage, the player will be shown which item he should use.
To use the new version, just download it again in your keymaster assets, there you have the old version 2.2 and the new version 2.3
See our other scripts: (New versions coming soon)
Mx Show Damage (new)
Mx Crafting V2 (new)
Mx Custom Car V2 (new update)
Tattoos Shop and Degrade Hair
Mx Custom Car
Body Damages
Mx Keycodes
Mx Crafting
Fix Wiring [FREE]
Lockpick minigame [FREE]
The script is not encrypted or blocked by IP.
Code is accessible | Yes |
Subscription-based | No |
Lines (approximately) | 1400 |
Requirements | Standalone or Esx or QBCore |
Support | Yes |
No approved reviews found for this script yet.