Realistic Hunting [OX, QBOX]

A script by ChowScripts

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Realistic Hunting [OX, QBOX] main image

Price

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Full Description

QBOX Hunting System – XP Based + Trophies + Logbook + Gear Control

Bring your wilderness to life with a fully-featured and immersive hunting system. Built from scratch for QBOX , this script adds skill-based progression, dynamic animal interactions, unique collectables, and beautifully styled UI.

SHOWCASE - HERE
TEBEX - HERE

SCREEN SHOTS




:jigsaw: Features

:bow_and_arrow: Skill-Based Hunting System

  • Unlock new hunting zones as your XP level increases
  • Each zone has unique animals, rewards, and clues
  • Skillfully track and hunt to maximize earnings and XP

:chart_with_upwards_trend: XP Progression & Logbook

  • Earn XP for every successful hunt
  • Full Logbook UI shows previous kills, XP earned, and trophy hunts
  • XP is saved using player metadata and fully persistent

:dart: Hunting Gear Management

  • When a hunt starts, players are automatically given the correct:
    • Weapon
    • Skinning Tool
    • Ammo (if configured)
  • All items are automatically removed when the hunt ends or if the player goes inactive
  • Fully driven by your config for per-animal gear setups

:bone: Trophy & Collectables System

  • Animals have configurable trophy items (e.g., antlers, teeth)
  • Drop chance is set per animal (trophyDropChance)
  • Trophy UI shows owned and missing trophies, just like a sticker album
  • Trophies are persistently saved in the database, even if sold
Code is accessible No
Subscription-based No
Lines (approximately) 525
Requirements OXLib, OX_inv, QBOX
Support Yes