[RELEASE] Aquatic fauna [PAID]

A script by Gyzzmo

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[RELEASE] Aquatic fauna [PAID] main image

Full Description

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Hi, here is ma third resource =)

This will allow your server to have an aquatic life!

Shark, whale, killer whale, fish… All the aquatic animal species that the game has been enriched since its creation are available.

All animals thus created are networked, non-mission entity, and not “run” by the script constantly. This means that they disappear as soon as you move away from them and that they can be reused by other scripts (fishing?).

The presence of each species is adjustable (0-100%) as well as the quantity of animals (all species combined) to be maintained in the player’s environment, as well as the time between each check when the maximum number of animals is already present .

Finally, you can limit the appearance of aquatic animals to certain areas (for example around Cayo Perico, example included in the parameters).
No limitation on the number of zones.

Without an area defined, the script will work anywhere there is sufficient water in depth. Large animals will not appear in small bodies of water.

Open for any suggestion =)

WARNING: Compatible with onesync only (legacy or infinity) ! You must have set your server in onesync legacy mode at least in txAdmin Settings page > FXServer tab.

You can buy this resource at tebex.io

All of my resources can be renamed at your convenience. In addition, all triggers are secured by a token renewed at each session.

In addition you can combine my resources into one, just combine fxmanifest server scripts and client scripts and all parameters needed by each resources and place all files into the same resources.