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Price
UnknownA script by gpScripts
Price
UnknownWith this advanced tax system you can give your economic system that certain something!
With this control system you can cover the most important areas of your server with taxes.
You have the choice of different modes.
And the best thing is that you can set and change the whole menu ingame!
So for example your DOJ or your mayor can adjust the tax system directly without having to run to the developer of the server.
You can find more details below!
To make sure that the system works with as many different systems as possible, functions to get a player’s vehicles or houses are not encrypted.
However, if you still have wishes, I will try my best to include the wishes or to disclose certain code passages, so that everyone can use the system as he needs it.
Welche Steuern deckt das System ab?
Jede Steuer lässt sich auch einzeln deaktivieren.
So kannst du zum Beispiel die Fahrzeugsteuer deaktivieren, wenn du diese nicht benötigst.
Weiter unten gehe ich genauer auf die einzelnen Steuern ein.
Wo geht das Geld hin?
Das Geld verschwindet natürlich nicht im Nichts!
Du kannst entscheiden, welches Unternehmen welchen Prozentsatz der gezahlten Steuern bekommt. Evtl. Können die Cops eine kleine Finanzspritze gebrauchen?
Was lässt sich grundlegend einstellen?
In-Game Menu?
Du hast 2 Möglichkeiten, das Steuersystem einzustellen. Entweder langweilig wie immer über die Config oder aber das In-Game Menu.
Ja, richtig! Du kannst das komplette System im Spiel einstellen.
So kann zum Beispiel dein Bürgermeister oder dein DOJ das Steuersystem direkt in-game anpassen und muss nicht erst mal zu einem Developer, damit dieser das System anpasst.
Vermögenssteuer:
Du kannst zwischen 3 Typen wählen:
Fahrzeugsteuer:
Du hast die gleichen Möglichkeiten wie bei der Geldsteuer.
Die Unterschiede bestehen darin, dass nicht das Vermögen als Richtwert genommen wird, sondern der Gesamtwert aller Fahrzeug des Spielers.
Ebenfalls kannst du einstellen, ob der Steuersatz als Prozentsatz oder als fester Betrag abgezogen werden soll.
Beispiel:
Der Gesamtwert meiner Autos beträgt $42.300.
Jetzt kannst du einstellen, ob ein Prozentsatz oder ein fester Betrag abgezogen werden soll. Entweder zum Beispiel 5% oder eben $2000.
Haussteuer:
Genau wie bei der Fahrzeugsteuer, eben nur mit dem Gesamtwert aller Häuser der Spieler.
Unternehmenssteuer:
Du kannst beliebig viele Unternehmen einstellen, die Steuern zahlen sollen. Beim Unternehmen wird der aktuelle Kontostand des Unternehmens versteuert.
Auch hier gibt es 2 Methoden:
Falls du noch irgendwelche Fragen hast, lass sie mich bitte wissen!
What taxes does the system cover?
Each control can also be deactivated individually.
For example, you can disable the vehicle tax if you don’t need it.
I will discuss the individual taxes in more detail below.
Where does the money go?
Of course, the money does not disappear into nothing!
You can decide which company gets which percentage of the taxes paid. Maybe the cops could use a little cash injection?
What can be set fundamentally?
In-game menu?
You have 2 possibilities to adjust the control system. Either boring as always via the config or the in-game menu.
Yes, right! You can set the complete system in-game.
So for example your mayor or your DOJ can adjust the tax system directly in-game and doesn’t have to go to a developer to adjust the system.
Wealth tax:
You can choose between 3 types:
Vehicle tax:
You have the same options as for the money tax.
The differences are that the total value of all the player’s vehicles is taken as the benchmark, not the assets. You can also set whether the tax rate should be deducted as a percentage or as a fixed amount.
Example:
The total value of my cars is $42,300.
Now you can set whether a percentage or a fixed amount should be deducted. Either 5% or $2000 for example.
House tax:
The same as vehicle tax, just with the total value of all players’ houses.
Business Tax:
You can set up as many companies as you want to pay taxes. At the company, the current account balance of the company will be taxed.
There are 2 methods here as well:
If you have any questions, please let me know!
Will it work with your vehicleshop/housing-system?
Tested with: myCardealer, qs-housing
Should work with: loaf-housing
As long as your vehicle prices or house prices are saved in the database or stored in any file i can access, it should work fine.
Here are a few pictures of the ingame menu
The normal main menu:
The main menu if a wrong configuration was found:
Menu for the vehicle tax settings without wrong configuration:
Menu for the vehicle tax settings with wrong configuration:
Menu of the vehicle classes with the wrong configuration:
Menu of the business-tax-system:
Menu with the businesslist of the business-tax-system:
If you need more pictures, feel free to let me know.
Why is there no video?
To be honest, I have no idea what to show in the video. I could show 5 minutes of the menu. But I don’t think that would do much for anyone.
If you still want to see something in a video. Just let me know. Then I can show it to you.
Also gladly in a Discord call if that’s better.
Will it work with your vehicleshop/housing-system?
As long as your vehicle prices or house prices are saved in the database or stored in any file i can access, it works fine.
➥ Have a look at my other Scripts
[ESX/QB] Clothingshop, Wardrobe, IngameCreator and more!
[ESX/QB] Christmas Advent Calendar
[ESX/QB] Insurance & Membershipsystem
[ESX/QB] EmergencyPhone - Leitstellensystem
[ESX/QB] Visa-/Visumsystem
[ESX/QB] Duty Blips - See which business is online!
[ESX/QB] Item Blips - Reveal Blips on Item usage!
[ESX] Business Cards
[ESX] Random Dealer
[ESX] Simcards
[ESX] noHUD Notify
[ESX] Vehicle Tracker (with Police functions)
Code is accessible | Yes/No |
Subscription-based | No |
Lines (approximately) | ~2900 |
Requirements | QB-Core/ ESX, OxMySQL, qb- menu/esx-context, (Optional) qb-management |
Support | Yes |
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