[Paid] [ESX-QB-QBOX-STANDALONE] Eir HUD - Valkyr Series

A script by manups4e

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Full Description

:zap: EirHUD - The Native Scaleform Revolution

:shopping_cart: BUY NOW ON TEBEX | :open_book: READ THE DOCS


Stop losing FPS to bad HTML/CSS interfaces.
EirHUD is a complete departure from traditional NUI wrappers. It is built entirely on Scaleform (GFX), the native graphics engine used by GTA V itself.

This means Zero Latency, Butter Smooth Animations, regardless of how many elements are on screen. It feels like it belongs in the game because, technically, it does.


:fire: Key Features

:rocket: Unmatched Performance

  • Extremely Lightweight: 0.02ms - 0.08ms (Performance may vary across different hardware setups)."
  • Vector-based rendering means it looks crisp at 1080p, 1440p, and 4K without pixelation.
  • No browser overhead (NUI) eating up RAM.

:art: Dynamic Asset Loading

Tired of compiling .ytd files just to add an item icon?
We solved it. EirHUD features a runtime texture loader.

  • Local Files: Just drag & drop your .png files into the textures/ folder.
  • Remote URLs: Load GIFs or Images directly from a URL (Discord/Imgur) for dynamic content.
  • No streaming files required. The script handles the memory management for you.
    • script will always support any ytd along its runtime texture dictionary.

:jigsaw: Complete Modular Suite

Everything you need in one package:

  • Vehicle Dashboard: Analog & Digital modes. Real-time RPM, Speed, Fuel, Oil Temp, and working warning lights.
  • Notification Feed: A smart queue system for SMS, Stats, Awards, Unlocks, and Killfeeds.
  • Compass & Navigation: Smooth rotation, supports Camera/Ped heading and dynamic blips.
  • Status Bars: Health, Armor, Hunger, Thirst, Stress (Multi-view system).
  • World Markers: Project 3D UI elements onto world coordinates (Pings, Objectives).
  • Interaction: Progress Bars, Hotbars, and Interaction Prompts.

:computer: Developer API

We didn’t just build a HUD; we built a framework.
Every component exposes an Object-Oriented API. You can control visibility, colors, position, and data of any element via exports.

-- Example: Trigger a Progress Bar
exports['eir_hud']:GetProgressBarAPI().Start(5000, "Repairing...", SColor.HUD_Blue)

-- Example: Add a custom icon to the Hotbar instantly
exports['eir_hud']:GetReservedSlotsAPI().UpdateSlot(1, {
    txd = "aesir_eir",       -- Our runtime dictionary
    txn = "water_bottle",    -- Your local .png file!
    amount = 1
})

:framed_picture: Gallery

Vehicle Dashboard (Analog & Digital)

Notification Feed System

Dynamic Compass
compass
)


:gear: Configuration

The config is extensive but easy to understand. Here is a snippet showing how easy it is to add custom textures:

-- fxmanifest.lua (Snippet)
file_set 'textures' {
    'textures/water_bottle.png',  -- Loads as "water_bottle"
    'textures/inventory_bag.png', -- Loads as "inventory_bag"
    'https://i.giphy.com/media/example.gif' -- Loads as "dui_1"
}

:package: Compatibility

  • Frameworks: ESX, QBCore, Standalone (Bridge system included).
  • Resolutions: Auto-scaling for all aspect ratios (including Ultra-Wide).

:shopping_cart: Purchase

Get the true native experience for your server today.

Click here to buy on Tebex

Protected by FiveM Asset Escrow System.

Code is accessible No
Subscription-based No
Lines (approximately) > 10000
Requirements at least 100QI
Support Yes
Assets are accessible Yes
Subscription-based No
Support Yes
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