Life Creator [ESX/QB/QBOX] Advanced Pet & Animal Management System for FiveM

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Full Description

:paw_prints: DBN Life Creator – Advanced Pet & Animal Management System for FiveM

DBN Life Creator is the most advanced and comprehensive pet and animal management system for FiveM servers.
Transform your server with fully interactive, AI-driven animals that feature emotions, needs, trading, and complete behavioral systems.
Ideal for players, admins, and server owners who want to add depth and immersion to their roleplay experience.

:link: Preview: YouTube

:speech_balloon: Discord: Join here

:rocket: Tebex: Tebex


🎯 Included Systems (15+)

:sparkles: Complete Systems Included15+ total! :sparkles:

:robot: AI Coordinator :thought_balloon: Emotion System :plate_with_cutlery: Needs System :video_game: Control System
:dog2: Follow System :hospital: Revival System :tennis: Ball Play :round_pushpin: Position Sync
:shield: Owner Protection :dart: Interaction System :rocket: Teleport System :memo: Pet Naming
:moneybag: Animal Trading :art: Animal Menu :thread: Thread Manager :closed_lock_with_key: Permission Handler
:chair: Stay System
🐾 Available Animals (30+)

:sparkles: Animal Types Available30+ species! :sparkles:

:dog2: Dogs :cat: Cats :cow2: Farm :eagle: Birds :whale2: Marine
Rottweiler Cat Cow Eagle Dolphin
Shepherd Pig Hawk Shark
Husky Hen Seagull Stingray
Retriever Rooster Pigeon Whale
Poodle Rabbit Crow Hammerhead
Pug Deer Cormorant Killer Whale
Westy Boar Chicken Hawk Fish
Elk Humpback
Shark Tiger

Plus: Mountain Lion, Panther, Coyote, Chimp, Rat, and more!

🛠️ Key Features

:dart: Advanced AI System

  • Intelligent AI coordinator with roaming, fleeing, and social behaviors.
  • Terrain preferences and predator aggression systems.
  • Enhanced movement patterns and intelligent decision-making.

:thought_balloon: Dynamic Emotion System

  • Real-time emotion tracking (happy, sad, angry, scared, etc.).
  • Emotion-based behavior changes.
  • Visual and behavioral feedback based on emotional state.

:plate_with_cutlery: Complete Needs System

  • Hunger, thirst, and happiness tracking.
  • Automatic needs decay with configurable rates.
  • Player interaction affects needs positively.

:video_game: Full Control System

  • Complete pet control with follow, stay, and command systems.
  • Ball play system for interactive gameplay.
  • Teleport system for quick pet relocation.

:moneybag: Animal Trading System

  • Buy and sell animals with rarity system.
  • Trading interface with visual animal cards.
  • Price calculation based on rarity and stats.

:shield: Owner Protection System

  • Automatic protection against unauthorized interactions.
  • Permission-based access control.
  • Group, job, and identifier-based permissions.

:hospital: Revival System

  • Revive injured or dead animals.
  • Medical treatment mechanics.
  • Health and status tracking.

:round_pushpin: Position Synchronization

  • Persistent position saving across server restarts.
  • Automatic position sync between client and server.
  • Configurable save intervals.

:art: Modern UI System

  • Sleek and responsive animal menu interface.
  • Trading interface with visual animal cards.
  • Real-time status displays and notifications.

:wrench: Modular Architecture

  • Fully modular system design for easy customization.
  • System initializer for proper load order.
  • Thread manager for performance optimization.
⚙️ Technical Specifications
  • mysql-async for database integration
  • ox_lib (optional) for UI helpers
  • ox_target / qb-target (optional) for targeting
  • Fully compatible with ESX, QB-Core, and QBox (auto-detection)
  • Works in standalone mode
  • Editable configs in config/config.lua
  • Multi-language support via locales/locales.lua
  • Lua 5.4 compatible
🧩 Use Cases
  • Players → own, train, and interact with pets and animals.
  • Admins → create wildlife areas and manage animal spawns.
  • Event organizers → set up animal shows and trading events.
  • Server owners → add immersive pet ownership mechanics to enhance roleplay.
  • Farmers → manage livestock with needs and care systems.
  • Hunters → track and interact with wild animals.
📦 Requirements
  • ESX (es_extended), QB-Core (qb-core), or QBox (qbx_core) - optional, works standalone
  • mysql-async
  • ox_lib - optional
  • ox_target or qb-target - optional
  • FiveM Server
🚀 Installation
  1. Import sql/install_sql_complete_clean.sql into your database.
  2. Place the resource inside resources/[dbn_scripts]/ and add it to your server.cfg:
    ensure dbn_lifecreator
    
  3. Configure config/config.lua as needed (framework, language, debug settings).
  4. Configure locales/locales.lua for your language preferences.
  5. Restart the server.
🛡️ Support & Updates
  • Frequent updates and improvements.
  • Fully editable configs and locales.
  • Comprehensive debug system for troubleshooting.
  • Performance optimizations and thread management.
  • Active development and community support.

:tada: Summary

DBN Life Creator brings animals to life with advanced AI, emotion systems, needs management, trading, and complete behavioral mechanics.
Built for ESX/QB-Core/QBox (or standalone), featuring 30+ animal types, 15+ systems, and powered by MySQL persistence.
Perfect for servers looking to add depth, immersion, and engaging pet ownership mechanics to their roleplay experience.

Code is accessible No
Subscription-based No
Lines (approximately) More than 70.000
Requirements Written above
Support Yes
Config Merger
Have you tried Config Merger? Merge your configs easily