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Preview: [QBCore Version] | [ESX Version] | These are out of date but use the same concept. 4.0 Version Supports (QBX, ESX, and QBCore)
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Originally made for Halloween
- Can be used for any sort of Holiday.
- Fully customizable to your needs.
- Useful for Scavenger hunts.
- Lootable houses!
Happy Halloween!
🛈 Useful Information
- Maintained and Updated.
- ESX: Tested on ESX Legacy.
- QBCore: Tested on the latest QBCore environments.
- QBX: Tested on the latest QBX environments.
- Optimizations aimed for low resource usage.
- Fully customizable via the configuration file.
- Perfect for community events!
- Ace permission supported!
- SERVER-SIDED cooldowns to prevent exploitation/abuse.
- Simple & easy to set up.
- 158 PRE-CONFIGURED houses with the ability to add more via the configuration.
- Customizable sounds w/ InteractSound (Optional)
- Dedicated support!
- Unique & Sleek.
🛈 Commands & Usage
- Permission: trickOrTreat.admin (Changeable via config)
- /startEvent - Will start the Trick or Treat event and announce server-wide. (Playable sound effect w/ InteractSound, optional changeable via configuration)
- /endEvent - Will end the Trick or Treat event and announce server-wide.
- How it works - Players will go door-to-door and can earn items and cash upon interaction. Everything is customizable via the config! There are ranges for item & cash reward amounts or you have the option to a set amount.
- InteractSound - If useInteractSound is true in the configuration folder, you’ll need to install InteractSound, import the sound file or your own into client/html/sounds and in the config match the filename.
Dependency (ox_lib): Releases · overextended/ox_lib · GitHub