[ESX/QBCore] Player Owned Yachts

A script by KeiranPower

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[ESX/QBCore] Player Owned Yachts main image

Full Description

This script is written to work with QBCore and ESX Legacy

This resource requires ox_lib

This script adds the ability for your players to have the chance to buy their very own private yacht

Features of Player Owned Yachts:

  • Ability to Change The Livery on Yacht.
  • Ability to Change the Light Color on the Yacht.
  • Ability for Players to share keys with friends .
  • Ability for Players to Sell their yacht to a friend.
  • Each Yacht has a boat and helicopter garage (works with any garage system - this simply saves and retrieves the vehicle stored)
  • Each Yacht has its own outfit section for players to change outfits (requires supported clothing resource).
  • Each Yacht has its own storage space which can be configured in config (requires supported inventory resource).
  • Each Yacht has an NPC bartender that can sell items defined in config
  • Supports OX and QB Target.
  • Config Option to Set Expiry Days if the yacht has not been entered for x days.

Performance: 0.00ms while not near a yacht | 0.02-0.04ms while in a yacht.

This is compatible with the following inventory systems:

This is compatible with the following clothing systems:

Support can be added for additional inventory, clothing and garage resources, simply give your suggestions and I can work on adding them.

Escrow Protected
Purchase Link

Unescrow Protected
Purchase Link

This resource uses FiveM’s Asset Escrow System
Editable Language settings - Editable Functions File

Total of 36 Yachts

Video Preview

Code is accessible No (config.lua and editable functions)
Subscription-based No
Lines (approximately) ~1200
Requirements Ox Lib
Support Yes

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