Raid Camps | Dynamic Raiding System [ESX/QB]

A script by Exile-V

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Raid Camps | Dynamic Raiding System [ESX/QB] main image

Full Description

:dart: Script Overview

Raid Camps, is a highly customizable, modular raid/heist script for FiveM servers that allows you to create dynamic, configurable raids anywhere on your map. Easily set up guard-protected loot zones with automatic resets, customizable difficulty, and multiple interaction systems.


:sparkles: Key Features

:building_construction: Modular & Configurable

  • Create unlimited raid zones anywhere on your map
  • Each zone is independently configurable with unique settings
  • No coding required - everything controlled through config files
  • Reset timers configurable per zone (default: 30 minutes)

:crossed_swords: Dynamic Guard System

  • Server-side synchronized guards visible to all players
  • Configurable guard models, weapons, and behavior per zone
  • Smart patrol systems with customizable combat AI
  • Relationship groups ensuring guards only attack raiders

:gift: Advanced Loot System

  • Configurable loot tables per zone
  • “Lucky chance” mechanic for bonus loot
  • Multiple loot containers per raid zone
  • Auto-generated stashes with ox_inventory integration

:arrows_counterclockwise: Automatic Management

  • Self-resetting zones - guards and loot respawn automatically
  • Dynamic loading - zones load/unload based on player proximity
  • Clean resource management - no memory leaks or orphaned entities
  • Server-side persistence with proper cleanup on restart

:video_game: Player Experience

  • Multiple interaction systems (ox_target or interact)
  • Loot scanner item for radar-assisted raiding
  • Stealth mechanics with detection system

:gear: Technical Excellence

  • Optimized performance with entity streaming control
  • Error-resistant design with proper fallbacks
  • Extensive logging for debugging
  • Admin commands for manual zone control
  • Full ESX/QBCore compatibility

Buy Now

Preview: https://www.youtube.com/watch?v=YXZg9BQ3jVE

Screenshots









:clipboard: Dependencies

Required:

  • ox_lib - Core framework for UI, callbacks, and utilities
  • ox_inventory - Inventory system for loot storage and management

Interaction System (Choose One):

:rocket: Quick Setup

  1. Add dependencies to your server
  2. Drop the script in your resources folder
  3. Configure zones in data.lua
  4. Choose interaction system (ox_target or interact)
  5. Start the resource - everything works automatically!

:gear: Configuration Example

720d73bc197179ff0863e1acd1d8771be66fe0ff.png

Code is accessible No
Subscription-based No
Lines (approximately) ~1400
Requirements ox_inventory, ox_lib, ox_target OR interact
Support Yes

Config Merger
Have you tried Config Merger? Merge your configs easily